Spoiler de The Plague War

(166/166) + 1

 

 

Promo (1)

 

Alone with One's Thoughts (Strategy – Release Events) Coste: 0; Focus: 3. Limited: Target a Personality who has fewer Sake tokens than he did at the start of this turn. He drinks to remove the hangover. Give him three +1F Sake tokens. “The sake drives the demons away, but they come back. They always come back.”

 

Stronghold (3)

 

Fortress of the Forgotten (F) (Crab) 8PS / 4G / 3FH. Battle: If any enemy units are at the current battlefield: Target a non-Unique Personality face-up in one of your provinces. Bring him into play at the current battlefield. If he is a Berserker, you may ignore his Gold cost; if you do and he entered play, destroy him before this turn ends. “We go forth to die.” –Hida Ikarukani

 

Great Hall of Records (F) (Lion) 7PS / 3G / 7FH. Battle: Straighten your target Personality. Give him +3F if he is opposed and a Hero. “Our duty is to maintain a record of all the Lion’s exploits. Not only that they can be remembered, but that they can inspire new generations to greatness.” –Ikoma Korin

 

Seawatch Castle (F) (Crane) 6PS / 4G / 6FH. Iaijutsu Battle: Even if this card is bowed, choose your performing unbowed Personality: He challenges a target enemy Personality. Move the duel’s loser home. The winner’s controller takes the Imperial Favor. The serenity of the waves has given rise to a unique dueling style, popular among prominent yojimbo.

 

Crab (7)

 

Hida Demopen (R)

5F / 2C

3HR / 7G / 2PH

Crab Clan Samurai Hero. Battle: Discard a Heroic Strategy: Ranged 5 Attack. “How can you put so much value in paintings, fans, and perfumes, when bushi fall to an unending foe?”

 

Hida Kichiro (U)

4F / 3C

-HR / 7G / 2PH

Crab Clan Samurai Commander. Battle: Straighten your target Personality or Follower. The Crab fought daily to destroy the inexorable army. Despite their greatest efforts, the Crab warriors found themselves retreating from the constant battle.

 

Hida Satoshi (C)

4F / 2C

-HR / 7G / 2PH

Crab Clan • Samurai • Tactician. “I see no way we can retake the Crab lands with our current resources,” Satoshi said. “No matter,” Reiha replied. “We will continue to fight the enemies of the empire for as long as a single Crab warrior draws breath.” –The Tale of the Jade Widow

 

Hida Shimonai (U)

7F / 2C

-HR / 10G / 0PH

Crab Clan Shadowlands Berserker Damned. Battle: Bow a target enemy card with lower Force. “They are no different from any other Shadowlands creature. Destroyers can die.”

 

Hida Tenshi (C)

3F / 1C

-HR / 5G / 1PH

Crab Clan • Samurai. Battle: Bow Tenshi: Reduce the Force of a target enemy Personality or Follower by an amount equal to Tenshi’s Force. “I am young and I know my weaknesses. I find my own, unique ways to help the war effort.”

 

Hida Yaheiko (F)

7F / 3C

-HR / 11G / 1PH

Crab Clan • Samurai • Berserker • Commander • Experienced • Unique. Reaction: After another player’s action targets Yaheiko: Negate Yaheiko’s destruction from the action’s effects. Battle: Bow a target enemy card. Destroy it if it has no attachments and Yaheiko has more than twice its Force. “Charge! We shall make five bleed for every loss we have taken!”

 

Tennyo (C)

4F / 3C

-HR / 7G / 1PH

Crab Clan Nonhuman Tennyo Cavalry Scout Spirit. Battle: Bow Tennyo unless a Recon action has targeted this battlefield’s province this turn: Bow a target enemy card without attachments. Destroy the targeted card if it is an attachment. “No one knows why these spirits decided to fight the Destroyers. I, for one, welcome all the help we can get.” –Hida Benjiro

 

Crane (7)

 

Daidoji Akagi (R)

4F / 3C

0HR / 8G / 2PH

Crane Clan Samurai Enlightened Hero Iron Crane Scout Experienced 2 Unique. Your other Iron Crane Personalities have +1F. Battle: Ranged 4 Attack or Ranged 5 Attack if Akagi is defending. “Nothing disturbs him. Human or creature, living or dead; they are targets and nothing more. His calm strengthens all around him.” –Daidoji Gempachi

 

Daidoji Gisei (U)

2F / 3C

6HR / 7G / 3PH

Crane Clan Artisan Storyteller Loyal. Political Limited: Bow Gisei and discard the top card of your Fate Deck: All players lose an amount of Honor equal to the card’s Focus Value minus two (to a minimum of 0). “You cannot tell a good story unless you are willing to suffer for it. Smiths sweat over their forges, potters wear away their hands, storytellers give out bits of their own heart.”

 

Daidoji Kyorai (U)

3F / 3C

4HR / 7G / 3PH

Crane Clan Samurai Iron Crane Scout. Battle: Even if Kyorai is bowed, if a Recon action has targeted the current battlefield’s province this turn: Move your target Personality there. Straighten his unit if he moved. “You must take this news to Lord Kikaze. I will delay them here.” Kotei 2009 • Thomas Pecqueur

 

Doji Gotobo (C)

2F / 4C

5HR / 7G / 3PH

Crane Clan • Courtier • Samurai • Magistrate. After another player’s Personality becomes dishonorable: Give your target Samurai +3F. “It does no good for the Three Armies to bleed into the south if Rokugan shatters from within. We will use all of our strength to hold the Empire together.”

 

Doji Hakuseki (F)

4F / 4C

6HR / 9G / 3PH

Crane Clan Samurai Duelist Magistrate Experienced Unique. Battle: Bow a target enemy Personality with lower Personal Honor than Hakuseki’s Chi. If the Personality is dishonorable, Hakuseki challenges him; destroy the duel’s loser. “You are a dishonorable cur, and your very existence weakens the Empire. Happily, I know how to correct this problem.”

 

Doji Tadanori (C)

3F / 4C

4HR / 8G / 4PH

Crane Clan Samurai Cavalry. Battle: Bow or Straighten a target Personality with lower Personal Honor. “I have ridden from one end of this province to the other. You cannot find a village that is free of the plague, and some have been overrun by the dead.”

 

Shune (R)

1F / 4C

4HR / 6G / 3PH

Crane Clan Nonhuman Kenku Duelist. Iaijutsu Battle: Choose your performing Personality, and bow him unless he has won a duel this turn: Bow a target enemy Personality with equal or lower Chi than yours. “Only in challenge is there growth. You see a time of difficulty, I see a dojo without walls.”

 

Dragon (7)

 

Kitsuki Yukari (U)

0F / 5C

5HR / 7G / 3PH

Dragon Clan Samurai Justicar Magistrate. Battle: Bow Yukari: Target an enemy Personality with Personal Honor lower than Yukari’s Chi. Move him home. If the Personality moved, gain 1 Honor. The Kitsuki magistrates, long the diplomats of the Dragon, have become leaders of the Dragon, Badger, and Ox against the Army of Fire.

 

Mirumoto Haru (C)

1F / 1C

3HR / 5G / 3PH

Dragon Clan Samurai Duelist. After Haru issues a challenge: Give him +2F. Haru may focus one additional card each time he focuses in a duel. “He was one of the Dragon’s most eligible bachelors. Strange that he shaved his head and was given stewardship of Jousai Tengai, the Furthest Fortress.” –Yoritomo Yoyonagi

 

Mirumoto Mori (R)

4F / 3C

5HR / 8G / 3PH

Dragon Clan Samurai Cavalry Kensai. Battle: You may bow one of Mori’s Weapons: Target an enemy card. Bow it if it has not attachments or if you bowed a Weapon. Far from the front, Kei directs her clan’s war efforts. While few riders have the skill to traverse the narrow mountain passages, their swiftness has become vital to the war.

 

Tamori Shimura (R)

4F / 5C

5HR / 9G / 3PH

Dragon Clan Earth Shugenja Alchemist Daimyo Loyal Unique. Limited: Give Shimura a -1C Rage token. Battle: You may destroy one or more Rage tokens on Shimura: Ranged 3 Attack with +3 strength for each Rage token you destroyed. “The kami of the earth are stoic and slow to respond. My hate gives me the will to move them.”

 

Togashi Kanmu (U)

3F / 4C

2HR / 7G / 2PH

Dragon Clan • Water • Monk • Tattooed. Battle: Move a target enemy Personality home. If he moved and this action was taken as an additional action, give Kanmu +2F. He watches over the son of Satsu and Misuko, never leaving the infant’s side, but he remembers his short time at the Imperial Court fondly.

 

Togashi Konishi (R)

4F / 2C

0HR / 7G / 1PH

Dragon Clan Fire Monk Tattooed. Before the resolution of a duel involving Konishi: Give each of his focused Fire cards +1 Focus Value. Limited: Give Konishi a +1F Fire token. “Destroyers in the south, the undead throughout the central Empire, madmen in the north… and you think that is enough to defeat us?”

 

Tsai-Tsu (C)

3F / 4C

-HR / 7G / 2PH

Dragon Clan Nonhuman Ryu Cavalry Tactician. “The massive Wyrm shook the earth with its fury. Atop it, the Son of Fire cackled and ordered the beast forward. When all seemed lost, the Heavens opened, and answered my pleas. Then, the noble ryu, children of the dragons, surged forward to confront the twisted abomination.” –Tamori Sugi

 

Lion (7)

 

Akodo Kuma (C)

2F / 3C

7HR / 5G / 3PH

Lion Clan Samurai Commander. Limited: Discard Kuma from your province and pay 3 Gold: Create a 2F Follower and attach it to your target Lion Clan Personality. “The front line has fallen back again and again, until the whole of the Crab lands has fallen. Our foes are inexhaustible, their numbers without limit. Our task is impossible, but we will never falter.”

 

Ikoma Satoru (R)

3F / 2C

6HR / 6G / 3PH

Lion Clan Samurai Tactician. Battle: Even if Satoru is bowed: Move him to a battlefield with one or more enemy units. Straighten his unit if it moved. “In times such as these, Korin, we will need your family’s knowledge of history more than ever.” “It shall be yours, now and always, Lord Shigetoshi.”

 

Kitsu Iwao (U)

3F / 4C

7HR / 7G / 3PH

Lion Clan • Spirit • Shugenja. Battle/Open: Copy an ability that does not itself copy abilities from your target dead non-Unique Personality to Iwao. “Our ancestors are unwavering in their support of this war. One has gone so far as to fight his way across the veil of death to lend aid to his great-great-grandchildren. Never doubt the resolve of the Lion!” –Kitsu Kiyoko

 

Matsu Haruya (C)

3F / 3C

0HR / 6G / 0PH

Lion Clan Samurai Deathseeker Hero. After Haruya is destroyed during an Attack Phase: Gain 3 Honor. Battle: Bow a target enemy card with lower Force. Some among the Lion, the most seasoned veterans of the War of Dark Fire, were sent to aid the Dragon.

 

Matsu Kenji (R)

5F / 4C

10HR / 9G / 4PH

Lion Clan Samurai Tactician Commander Daimyo Paragon Experienced Loyal Unique. Battle: Bow a target enemy card. If this bowed a card, gain 1 Honor. “I have tasted love once, and shall never know its like again. Marriage? It is a duty, like war, but I fear I shall be far greater at the latter than the former.”

 

Matsu Mikura (F)

4F / 2C

7HR / 7G / 3PH

Lion Clan Samurai Naval Hero Experienced Unique. Battle: Bow Mikura: Ranged 4 Attack. “She is a valiant warrior, if a quiet one. She serves within the Imperial City, and has completed two tours of duty on the Deathless as well. I see in her the qualities that make her lady Kenji great.” –Ikoma Otemi Brothers in Arms Erik Fredriksen

 

Matsu Nishijo (U)

3F / 3C

7HR / 7G / 4PH

Lion Clan Samurai Justicar Paragon. Nishijo has +2F while attacking. Limited: Give a target enemy Follower or Personality a Force penalty equal to Nishijo’s Personal Honor. Gain 1 Honor. “Come at me, gaijin demon! Come and test your iron armor against my grandfather’s steel!” Winner’s Choice Lon Schlittenhart

 

Mantis (7)

 

Sarassa (U)

4F / 3C

-HR / 8G / 1PH

Mantis Clan • Nonhuman • Ningyo • Thunder • Shugenja • Naval. Battle: Attach a target spell from your hand to Sarassa. You may take an additional Battle action to use one of the Spell’s abilities. “Alone among the humans, these Mantis revere the Spawn-Father, and aid in his defense. For this we are bound by destiny and the will of the gods. We are allies, now and always.”

 

Tsuruchi Gidayu (R)

4F / 4C

0HR / 9G / 2PH

Mantis Clan Samurai Naval Magistrate Experienced Unique Charitable. Battle/Open: Bow a target attachment. Battle: Destroy a target enemy card without attachments and that has a lower Gold Cost than Gidayu. “Of course I volunteered for this duty. Sailing to a mysterious land in search of secrets and adventure? What fool would not?” Solving The Riddle 2009 Mantis Clan

 

Tsuruchi Kaze (C)

5F / 3C

-HR / 9G / 2PH

Mantis Clan Samurai Perfect. Battle: Ranged 6 Attack. “Lord Naizen and his forces prepare to set sail to a distant land in accordance with the empress’ wishes.” Nobumoto told his men. “In their absence, we shall scourge these lands of these plague zombies from a safe distance, and earn the gratitude of an empire.” Winner’s Choice Jesse Anderson

 

Tsuruchi Ogata (R)

4F / 3C

-HR / 7G / 0PH

Mantis Clan • Samurai • Magistrate. Limited: Straighten and take control of another player’s target non-Unique bowed Holding with Gold Cost lower than Ogata’s Chi. The Holding will not be destroyed while you control it. Before your Dynasty Phase begins, return control of it to its owner. “The plague leaves some unable to tend to their lands. We shall stand in their place, if we must.”

 

Tsuruchi Ohashi (R)

3F / 3C

-HR / 7G / 1PH

Mantis Clan • Samurai • Naval • Scout. Battle: Bow Ohashi unless a Recon action has targeted this battlefield’s province this turn: Move a target unit home. “The plague has been costly, but confined. Now it spreads like fire throughout the land, with no apparent cause. Some force is behind this. We must find it.”

 

Yoritomo Chiako (C)

4F / 3C

-HR / 7G / 2PH

Mantis Clan • Samurai • Naval • Commander. Chiako enters play paying 1 less Gold. You may not assign this unit to, and Chiako will not move into, a defending army. “To the Mantis, the Empress assigns the task of reaching the Ivory Kingdoms, to determine what there could have given rise to these destroyers.” –The Voice of the Empress

 

Yoritomo Tahei (U)

4F / 3C

2PH / 7G / 2PH

Mantis Clan • Samurai • Scout • Trap Expert. Battle: Bow Tahei unless a Recon action has targeted this battlefield’s province this turn: Tahei leads the enemy into a trap. Bow a target enemy Follower or Personality. “The ruthlessness of a Yoritomo paired with the training of a Hiruma. I find him quite unpleasant.” –Moshi Kalani

 

Phoenix (7)

 

Agasha Gifu (U)

4F / 3C

0HR / 8G / 3PH

Phoenix Clan • Nonhuman • Arikura-no-baba • Earth • Fire • Shugenja • Alchemist. Battle: You may discard a card with an element keyword: Bow a target enemy card without attachments. If you discarded a card, destroy the enemy card. “When you have lived six centuries, maybe then you can lecture me about silencing a volcano! Until then, listen carefully...”

 

Asako Bairei (R)

3F / 5C

6HR / 9G / 3PH

Phoenix Clan Water Shugenja Cavalry Naval Elemental Master Genius Scribe Experienced 4 Unique. Your Water Shugenja in Bairei’s army have Naval. Battle: Show the top card of your Fate deck: If it is a Spell or Kiho, draw it. “The spirit of water ensures that change is constant, and that there is always something new to learn.”

 

Imaishi (R)

2F / 3C

6HR / 7G / 4PH

Phoenix Clan • Air • Shugenja • Summoner. Battle: Bow Imaishi or one his Spells: Target an enemy unit with number of cards equal to or lower than the number of cards in Imaishi’s unit. Move it home. If it moved, gain 2 Honor. Some Phoenix, eager to avenge the clan’s losses during the War of Dark Fire, moved to confront the renewed Yobanjin Army.

 

Isawa Hachiko (C)

4F / 3C

5HR / 7G / 2PH

Phoenix Clan Void Shugenja Ishiken. Limited: Look at the top card of your Fate deck. You may put it at the bottom of your deck. “I tried to divine their intent once, and it almost destroyed me. The nature of the Destroyers is simply too alien. Other methods must be used.”  ?? • ??

 

Isawa Ochiai (R)

5F / 6C

6HR / 10G / 4PH

Phoenix Clan • Fire • Shugenja • Duelist • Elemental Master • Experienced 3 • Loyal • Unique. Before the resolution of a duel involving your Fire Personality at Ochiai’s location: Give each of your focused cards +1 Focus Value. Battle/Limited: Ochiai challenges another player’s target Personality. Ochiai has the first chance to focus in the duel and must use this chance to focus if possible. Bow the duel’s loser.

 

Isawa Shun (U)

3F / 4C

6HR / 7G / 3PH

Phoenix Clan • Earth • Shugenja • Inquisitor • Magistrate. Battle: Bow a target enemy Personality with Personal Honor lower than Shun’s Chi. Gain 2 Honor if the target Personality is dishonorable or a Shugenja. “It has been six months since Mizuhiko was seen in Phoenix lands. If the worst has occurred, we must find him.”

 

Shiba Kotaro (C)

3F / 2C

5HR / 5G / 2PH

Phoenix Clan • Samurai • Duelist • Yojimbo. Where once the Phoenix struggled to divine the nature of the universe, now they have a more focused goal: determining the methods and goals of the Destroyers, and finding ways to combat the plague ravaging the Empire.

 

Scorpion (7)

 

Bayushi Eiyu (U)

4F / 3C

0HR / 7G / 1PH

Scorpion Clan Samurai Kensai Bitter Lies. Battle: Show the top card of your Fate deck: Target an enemy Personality. If the card’s Focus Value is odd, or lower than the Focus Value of one of Eiyu’s Weapons, move the Personality home. The madness of the Bitter Lies proved effective against Kali-Ma’s forces.

 

Bayushi Keirei (R)

5F / 2C

-HR / 8G / 0PH

Scorpion Clan Ninja Acrobat. Battle: If Keirei is at the current battlefield: Move him to an adjacent battlefield. You may target and give a -1F Poison token to a Personality at the current battlefield or at Keirei’s new battlefield. “He is merciless to his foes. His methods are unconventional and completely effective.” –Shosuro Jimen Nebraska Charity Auction Adam Carey

 

Bayushi Shigeo (U)

4F / 4C

1HR / 7G / 3PH

Scorpion Clan • Samurai. Battle: Target an enemy Follower, or an enemy Personality with lower Personal Honor. Bow it. The Scorpion armies watched with grim determination as the armies of the Destroyer continued to inch closer to their own lands.

 

Bayushi Sorii (C)

3F / 5C

-HR / 7G / 1PH

Scorpion Clan Samurai Magistrate. Battle: Reduce the Force of a target enemy Personality or Follower by an amount equal to Sorii’s Chi. “Testimony, and only testimony, is the true method of divining the truth.”

 

Shosuro Orikasa (R)

3F / 3C

-Hr / 7G / 2PH

Scorpion Clan Courtier Samurai. Reaction: Even if Orikasa is bowed, after the resolution of one of your Political actions: Straighten Orikasa. “I believe I know the perfect opportunity, Rokujo. Leave it to me.”

 

Shosuro Rokujo (C)

2F / 3C

-HR / 6G / 1PH

Scorpion Clan Nonhuman Goryo Courtier Shugenja. “If you have the opportunity sister, we can garner some advantage for our Clan. These papers will prove the Crane Clan is at fault. They must be found at the proper location.”

 

Yogo Rieko (R)

4F / 4C

-HR / 8G / 1PH

Scorpion Clan Air Shugenja Ninja Kuroiban Experienced Unique. Battle/Open: Transfer a Poison token from a target Personality to another target Personality. Battle/Open: Even if Rieko is bowed: Straighten a target Personality. Although the Kuroiban could find no way to stem the plague, or the zombies it produced, Rieko continued to fight them wherever they appeared.

 

Spider (7)

 

Ao-Bozu (R)

4F / 4C

-HR / 8G / 0PH

Spider Clan Shadowlands Nonhuman Oni Monk Kensai. After Ao-Bozu enters play: Lose 4 Honor, create a +1F Weapon item and attach it to Ao-Bozu. Fear Battle: Bow a target enemy Personality with fewer attachments than Ao-Bozu. “There are things that walk as a man which are not a man. Their true countenance is horror incarnate.” –The Book of Kuni Mokuna

 

Chuda Kanashi (U)

4F / 3C

-HR / 7G / 0PH

Spider Clan Nonhuman Jorogumo Shugenja Artisan Infiltrator Origami Master. After Kanashi enters play: Gain 2 Honor. Limited: Give a target Personality a -1F Web token. If his Force is now 0, bow him. “We are not your allies, but we are enemies of the Destroyer. I could explain, but you will be joining my web shortly, so there is little point.” Winner’s Choice Przemek Kowalczyk

 

Chuda Mishime (R)

4F / 5C

-HR / 9G / 0PH

Spider Clan Shadowlands Shugenja Daimyo Experienced 2 Loyal Unique. After Mishime enters play: Lose 4 Honor. Maho Battle: Bow Mishime: Destroy a target enemy Follower or Personality without attachments. If this destroyed a card, create a 2F/2C/0PH Shadowlands Undead Personality in your current army. “Die!”

 

Chuda Otsu (C)

2F / 3C

-HR / 4G / 0PH

Spider Clan Shadowlands Shugenja Undead. After Otsu enters play: Lose 5 Honor. “We must find a way to disrupt the Ebon Daughter’s control over her creations,” Mishime said. “I am sure it can be done, my lord,” Otsu answered, “My death has given me valuable insight in this regard.”

 

Daigotsu Arima (C)

5F / 2C

-HR / 7G / 0PH

Spider Clan • Shadowlands • Samurai. After Arima enters play: Lose 5 Honor. Battle/Open: Straighten your target Personality. “We know where the Ebon Daughter is now, and we shall crush her and her pathetic servitors. In the end, Daigotsu shall reign over all.”

 

Daigotsu Setsuko (R)

5F / 4C

-HR / 9G / 0PH

Spider Clan Shadowlands Samurai Paragon Experienced Unique Dark Perfection. After Setsuko enters play: Lose 4 Honor and put a Dark Virtue from your discard pile into your hand. Open: Give Setsuko Cavalry, Duelist, or Tactician. “The stakes are high, but it is such a delightful game.”

 

Daigotsu Shimekiri (U)

4F / 2C

-HR / 7G / 0PH

Spider Clan Shadowlands Samurai Paragon Dark Art The Fallen Crane. After Shimekiri enters play: Lose 4 Honor. Battle: Remove a Fate card in your discard pile from the game: Ranged Attack with strength equal to its Focus Value, and +1 strength if you removed a Dark Virtue. “He is powerful, beautiful, merciless.”

 

Unicorn (7)

 

Ide Kin (C)

0F / 3C

0HR / 6G / 3PH

Unicorn Clan • Courtier • Recruiter. Political Open: Bow Kin: Create a 1F Cavalry Follower and attach it to your target Personality. “Five hundred more warriors for the fight south, my lord. You will want for nothing as long as I am in charge.”

 

Inugami (U)

4F / 2C

4HR / 8G / 2PH

Unicorn Clan Nonhuman Dog Cavalry Guardian Spirit. Will not attach cards. Reaction: After the resolution of another player’s action that bowed, moved, or destroyed one of your Human Personalities while he was at Inugami’s battlefield: Bow a target enemy Follower or Personality without attachments

 

Shinjo Dong-Min (C)

2F / 3C

-HR / 5G / 2PH

Unicorn Clan • Samurai • Cavalry • Commander. Reaction: After the resolution of an action that Dong-Min performed, if he is opposed: Give a target Personality or Follower in Dong-Min’s army +3F. “A true commander bolsters his troops and helps each warrior fight as a legion.” Kotei 2009 • Case Kiyonaga

 

Shinjo Hee-Young (R)

3F / 2C

0HR / 8G / 2PH

Unicorn Clan • Samurai • Cavalry • Scout • Loyal. Battle: If Hee-Young is face-up in one of your Provinces: Bring her into play at the current battlefield, ignoring costs if a Recon action has targeted the current battlefield’s province this turn. She laughed. “Of course I can make it through enemy lines, my lord.”

 

Shinjo Ki-Chang (R)

4F / 4C

0HR / 10G / 3PH

Unicorn Clan • Samurai • Cavalry • Tactician • Commander • Experienced • Unique. Reaction: After one of your Personalities enters play: Target him, create a 1F Cavalry Follower, and attach it to him. “He proved he had surprising talents at this year’s Winter Court and fights like a demon against his enemies. Most important of all, he is a true friend.” –Moto Jin-sahn

 

Utaku Kana (U)

4F / 2C

4HR / 9G / 3PH

Unicorn Clan • Samurai • Cavalry • Battle Maiden. Kana has +1F while attacking for each other Battle Maiden in her army. Battle: Give a target enemy Personality or Follower a Force penalty equal to Kana’s Personal Honor. If the enemy card’s Force is now zero, gain 2 Honor. “Kana is only at home on the battlefield.” –Utaku Yu-Pan Kotei 2009 • Matt Butterfield

 

Utaku Yu-Pan (R)

5F / 4C

4HR / 9G / 4 PH

Unicorn Clan Samurai Cavalry Battle Maiden Daimyo Paragon Experienced 2 Loyal Unique. Your other Battle Maidens have +1F and +1PH while attacking. Battle: Even if Yu-Pan is bowed: Straighten her. You may target and destroy an enemy Personality or Follower with 0 Force. The years weigh heavily upon her shoulders. She has seen countless tragedies yet she remains strong of heart and resolve.

 

Shadowlands (3)

 

Gutobo (R)

3F / 1C

-HR / 5G / 0PH

Shadowlands • Nonhuman • Goblin • Scout • Experienced • Unique. After Gutobo enters play: Lose 4 Honor. Battle: If a Recon action has targeted the current battlefields province this turn: Destroy a target enemy card without attachments. Flesh makes us strong. Pity there are no more Horiuchi.2009 World Champion Andrew Ornatov

 

The Cursed Dead (C)

4F / 0C

-HR / 5G / 0PH

Shadowlands • Undead • Plague. After The Cursed Dead enters play: Lose 4 Honor. The Cursed Dead will not be destroyed for having 0 Chi. Battle: Give a target enemy Follower or Personality -4F. If it’s Force is now 0, bow it. “Wretched abominations, the likes of which cannot be permitted to exist.” –Kuni Daigo

 

The Quiet Death (C)

3F / 2C

-HR / 3G / 0PH

Shadowlands • Nonhuman • Oni. After The Quiet Death enters play: Lose 3 Honor. Battle/Open: Target another player’s Personality. Negate his movement (this turn). “Its form is like that of cloth or cotton, easily torn and easily mended. It wraps around the legs, slowing movement, then forces itself into the throat. Fire alone can destroy it, but also its victims.” –The Book of Kuni Mokuna

 

Unaligned (2)

 

Karatsu (C)

5F / 4C

2HR / 7G / 2PH

Ronin Shugenja Cavalry Commander Scout Villain. He gripped the dying ronin’s throat, energy crackling along his arm. “I do not care about your foolish legion,” he whispered. “I seek my son, Kuronada, and I will hold his heart in my hands as he dies!”

 

Nitoru (C)

4F / 3C

2HR / 6G / 2PH

Ronin Samurai. Battle: Target an enemy unit with fewer cards than the number of different Clan alignments among Personalities at the current battlefield. Move it home. “I carry my father’s blade as well as my own. I am warrior enough for both, and I will gladly prove it to any who doubt me.”

 

Holding (3)

 

Simple Men (C) Coste: 3. Farm Retainer. Bow this card and one of your Farm Holdings: Produce 4 Gold. “It is upon the backs of such men that the fate of the Empire rests, and yet it is they who are most frequently overlooked. Now the plague ravages them, and the samurai seem more interested in their wars.” –Kuronada

 

Tetsu Kama Mine (U) Coste: 2. Mine • Singular. Bow this card: Produce 2 Gold. Reaction: After you attach an item from your hand to a Kensai or Lion Clan Personality, bow this card: Draw a card. Kotei 2009 Jacob Kreger

 

The Blessed Herd (U) Coste: 7. Bow this card: Produce 6 Gold. Battle: Bow this card: Give each of your Cavalry Followers at the current battlefield +1F. “Their lives were spared during the War of Dark Fire, and now they will bear the Empress’ servants into battle against the forces that brought such a war to be in the first place.” –Utaku Yu-Pan Kotei 2009 Lawrence Alejandre

 

Event (4)

 

A Tranquil Mind (U) Until the game ends, before each player’s End Phase begins, he may look at a number of cards from the top of his Fate deck equal to the number of Rings he controls and put them back in any order. “The Great Clans snipe at each other, driven to distraction by the threat of the zombie infestation. Can we afford dissent in the face of destruction?” –Tanari

 

On All Sides (U) Starting with you, each player may target and destroy a Personality with a base Gold Cost equal to or less than his controller’s Stronghold’s Gold Production plus 2.  “We fight, back to back, to preserve the beauty and strength of the Emerald Empire. Inspired by the memory of Hida Tadaka and Matsu Itagi, we fight as true brothers.” –Akodo Shigetoshi

 

Succesful Bounty (U) Until your Events Phase three turns from now begins, after each time a Personality opposing a Magistrate or Courtier becomes dishonorable from an action’s effect, the Personality’s controller loses 2 Honor. There are few who can escape a Tsuruchi magistrate’s long reach. In the end, all criminals must face their fate.

 

Triumph Before Battle (U) Until your next turn begins, after each time an enemy Personality is destroyed during a battle by an action one of your Personalities performed, gain 2 Honor. A Lion warrior’s inspiring presence can push his soldiers past their breaking point. Often, a Lion army succeeds beyond expectations because they believe they can.

 

Region (3)

 

Mountain Storehouse (U) Singular. Battle: If any enemy units are at the current battlefield, which must be this province’s battlefield unless you are a Lion Clan player, bow this card and choose a performing Personality in your home: Move him to the current battlefield. Straighten his unit if he moved into a defending army. A well-kept secret of the Toturi Dynasty. Kotei 2009 Case Kiyonaga

 

Mouth of the Plague (C) Fire • Mountain • Plague. This province does not hold Dynasty cards unless you are a Crane Clan player. Battle: Give a -1C Plague token to one or two target Personalities. “We sow our seeds within it, and allow the kami themselves to spread the death of all samurai,” the Ebon Daughter laughed. “The children of Doji are first, but far from last.” Kotei 2009 Ariel Alvarez

 

The Oni’s Footsteps (C) Shadowlands. Your Shadowlands Personalities with one or more Shadowlands Followers have +1F. Reaction: After a Personality enters play from this province: Permanently give him Shadowlands. A wretched place, considered cursed and haunted by demons by most who know of it. No one travels there, so it provided the Spider a perfect refuge from the plague. Kotei 2009 Chris Nicoll

 

Celestial (5)

 

Air Dragon’s Guidance (R) Air • Dragon • Unique. After this card enters play: You may put the Ring of Air from your discard pile into your hand. Battle/Open: Discard this card: Straighten your target unit. If you control the Ring of Air, you may target and straighten another unit.

 

Earth Dragon’s Guidance (R) Earth • Dragon • Unique. After this card enters play: You may put the Ring of Earth from your discard pile into your hand. Battle: Discard this card: Bow a target enemy unit. If you control the Ring of Earth, until the turn ends, negate the straightening of any cards now in the unit.

 

Fire Dragon’s Guidance (R) Fire • Dragon • Unique. After this card enters play: You may put the Ring of Fire from your discard pile into your hand. Battle: Discard this card: Ranged 5 Attack. If you control the Ring of Fire, you may make another consecutive Ranged 5 Attack. The element of destruction blesses those who value courage and intelligence.

 

Void Dragon’s Guidance (R) Void Dragon Unique. After this card enters play: You may put the Ring of the Void from your discard pile into your hand. Battle/Open: Discard this card: Look at the top 5 cards of any Fate deck. Put them back in any order. If you control the Ring of the Void, draw a card.

 

Water Dragon’s Guidance (R) Water Dragon Unique. After this card enters play: You may put the Ring of Water from your discard pile into your hand. Open: Discard this card: Give your target Personality Naval. If you control the Ring of Water, give him and his Followers Cavalry. The element of change blesses those who value adaptation and strength.

 

Strategy (55)

 

A Pure Heart (C) Coste: 0; Focus: 3. Battle/Open: Choose your performing Paragon: Give him a Force bonus equal to his own Personal Honor. A pure heart can drive you to greater heights on the battlefield, but will purity of the heart protect your body from the plague?

 

Asijin’s Legacy (C) Coste: 0; Focus: 4. Heroic. Battle: Choose your performing Personality who is a Hero or an Unaligned Human: Choose one of his base abilities. You may use it a second time this turn. You may take an additional Battle action to use that ability. The Tonbo are known for their diplomatic abilities and their unique shugenja schools. Still, the Dragonfly always remember that their Clan’s founder was an excellent duelist.

 

Blessings of the Sky (C) Coste: 0; Focus: 3. Air Kiho. Battle: Choose your performing unbowed Shugenja and bow one of your Temples: Move your Shugenja and a target enemy Personality home. Bow each of their units that moved. If your Shugenja has Air, gain 2 Honor. “We know that Kali-ma seeks something, and we must not rest until we find it.” –Isawa Kumai

 

Caught Unawares (R) Coste: 0; Focus: 3. Open: If you control no Personalities: Bow one or two target Personalities. Negate their straightening (this turn). If it is not your turn, draw a card. Battle: Bow a target enemy card without unbowed attachments. “Another village destroyed by these wretches,” Kenji fumed. “It is as if they knew how to cause the most difficulty.”

 

Choose Your Fight (C) Coste: 0; Focus: 3. Terrain. May be played even if there is already a Terrain at the current battlefield. Battle: Choose your performing Tactician: Destroy all other Terrains in play. Draw a card. With the wrong location, one can lose a battle before it begins.

 

Concealed Scroll (R) Coste: 2; Focus: 2. Battle: If you have attached a Spell this battle to a Shugenja who was opposed at the time: Draw 2 cards. “Battle is a terrible thing for any soul, even more so for a priest of a kami. But we have our duty, as do all samurai, and we must be prepared for any eventually.” –Isawa Sawao

 

Claw and Shell (R) Coste: 0; Focus: 4. Open: Destroy one or two Personalities or attachments with base Gold Cost of 0. Battle: Target an enemy Personality. Bow him if he is attacking. Destroy him if his base Gold Cost is 6 or less. With the Unicorn provoking the undead hordes into advancing on the Crab line, the shock troops of the Crab moved forward, and trapped the monsters between the defensive line and a flanking attack force.

 

Cold Hands, Stone Heart (U) Coste: 0; Focus. 3. Kiho. Battle: Choose your performing Monk with no Weapons: Remove an ability from a target Personality with equal or lower Chi. Give your Monk +2F. Draw a card. You may take an additional Battle action. “No,” he said softly. “This lesson will not be pleasant.”

 

Cricket Tattoo (U) Coste: 0; Focus: 3. Water • Tattoo. Battle: Choose your performing Tattooed Personality: Straighten his unit. If he has Water, you may move him to the current battlefield. For many, the tattooed order of ise zumi that served the Dragon were a peculiarity. Since the Army of Fire came, they are a source of awe and sometimes fear.

 

Dance of the Void (U) Coste: 0; Focus: 2. Void • Kata. Limited: Put his card into play in your home. Discard any other Kata cards you control. While this card remains in play, your Monks without Weapons have +1C and you have the ability, “Battle: If this action is taken as an additional action, choose your performing Monk: Negate his next bowing or destruction from a card’s effect this turn.”

 

Deathly Aura (R) Coste: 0; Focus: 4. Dark Virtue. Reaction: After engaging, if you are the Attacker, choose your performing Samurai: You have the first chance to take a Battle action in this battle, which must be performed by that Samurai. Daigotsu smiled. “You have found the Ebon Daughter’s stronghold? I know what we must do.”

 

Deception Revealed (U) Coste: 0; Focus: 4. Reaction: After the resolution of an action that bowed a Ring: Straighten it. Battle: Give a target Personality or Follower -4F. Bow it if you control a Ring. “The first war against the Army of Fire taught us that the Dark Oracle’s blessing were potent, but fatal. The second has taught us that the first was a lie, and that there is no end to the great traitor’s deceptions.”

 

Feinting Position (U) Coste: 0; Focus: 4. Battle: Choose your performing unbowed Scout, and bow him unless a Recon action has targeted the current battlefield’s province this turn: Move target enemy Personality home. If he moved, gain 2 Honor. “Your surveying has done us a great service, Lord Shinjo,” the Hida said. “But we have one more task for your men. I promise that your contributions will not be forgotten...”

 

Fire Blossom (R) Coste: 1; Focus: 1. Kiho. Battle: Choose your performing opposed Monk or Shugenja: Give him two +1F Fire tokens. You may target and bow an enemy card with lower Force (after adding the Fire tokens). “Chosai knows much about fire, yes. But we have our own store of wisdom, and we are quite willing to share it with him.” –Togashi Sho

 

Foolish Pride (U) Coste: 4; Focus: 2. Political. This card has –1 Gold Cost for each Courtier you control. Battle: Bow a target Personality with 0 Personal Honor. His controller loses 2 Honor. Battle/Open: Straighten a target Personality with 4 or higher Personal Honor. “If they were allies, they would be unstoppable.” –Otomo Taneji

 

Hasty Evaluation (C) Coste: 0; Focus: 1. Battle: Choose your performing unbowed Cavalry Scout Personality, and bow him unless a Recon action has targeted this battlefield’s province this turn: Move a target enemy unit home. You may target one of your Personalities and move him to the current battlefield. The wounds of the previous two wars lie deep. The Unicorn Clan and the Lion Clan stand wary of each other’s intentions. Kotei 2009 KC Wong

 

Heedless Assault (R) Coste: 0; Focus: 3. Battle: Give your performing unbowed Berserker Personality a Force penalty up to his current Force: Give a target enemy Follower or Personality an equal Force penalty. Destroy your Berserker if he now has 0 Force and no attachments. Destroy the enemy card if it now has 0 Force and no attachments. The Damned rushed forward and cut through the remaining zombies, heedless of their own injuries. Tiene algo

 

Honor & Strength (U) Coste: 0; Focus: 2. Battle: Choose your performing Magistrate Personality: Target an enemy Personality with lower Personal Honor than your Magistrate’s Chi. Move both Personalities home. If the enemy Personality is dishonorable, you may target and straighten a Personality. “Divine One, my magistrates work tirelessly to create stability. With the cooperation of the Crane and the Scorpion, success is assured.” –Shosuro Jimen

 

Honor’s Hope (C) Coste: 0; Focus: 4. Open: Choose your performing Personality: Permanently give him the ability “Battle: Bow this Personality: Ranged Attack with strength equal to his Personal Honor. If this destroys the Ranged Attack’s target, gain 2 Honor.” “The Destroyers are powerful and numerous, but they have no honor. We will strengthen ourselves with bushido and drive them from the Empire.” –Utaku Hana

 

Hundred-Fold Cut (U) Coste: 0; Focus: 3. Reaction: After another player’s action targets your performing Kensai, bow or destroy one of his Weapons: Negate his destruction from the action’s effects. Battle: Bow your performing Kensai or one of his Weapons: Draw 2 cards. “The attack by the Yobanjin archers was unexpected, but a true master of the dash is never without defense.” Kotei 2009 Chris Stephenson

 

Impetuous Challenge (C) Coste: 0; Focus: 3. Iaijutsu Focus Effect: After this duel ends, if the duel’s loser did not focus, destroy him. Battle: Choose your performing unbowed Personality: He challenges a target enemy Personality. Bow the duel’s loser’s unit. Failure to respond quickly means death.

 

Inexorable Defeat (R) Coste: 0; Focus: 2. Battle/Open: Destroy a target Terrain or Region. Lose 2 Honor. Battle: If any enemy units are at the current battlefield, choose your performing Personality: Move him there. Straighten his unit if he moved. You scorch the earth behind him. If he moved, negate the movement of any other units to the battlefield. Lose 2 Honor.

 

Innuendo (C) Coste: 0; Focus: 4. Political. Open: Target a Personality. Unflattering rumors in court distract him. Give him -1F for each of your Courtiers in play. “If Lord Noritoshi were so innocent, why has he not appeared in court? Why is he on the run? I will tell you why...”

 

Masked in Shadows (R) Coste: 0; Focus: 1. Ninja • Terrain. Battle: If you control a Ninja at this battlefield; while this card is in play, negate other player’s actions effects that move their own non-Ninja Personalties or your Ninja Personalities to of from the current battlefield. “With nowhere to run, and the fog too thick for him to see their arrival, the family believed that Noritoshi would be doomed.”

 

Murderous Intent (C) Coste: 0; Focus: 1. Battle/Open: Choose your performing Paragon. Give him +1F for each of his keywords. Lose 4 Honor. “For victory, some will do any deed. Every source of strength is tapped, every advantage taken, every weakness exploited.”

 

My Life is Yours (R) Coste: 0; Focus: 4. Bushido Virtue. Battle: Choose your performing unbowed Samurai: Bow a target enemy Personality with equal or lower Personal Honor. You may target and bow another enemy Personality with a base Gold Cost of 6 or less. “We have no choice but to trust the other clans. The Empire will suffer if they fail us.” –Hida Benjiro

 

Narrow Cliffs (C) Coste: 0; Focus: 3. Terrain. Battle: Your Ranged Attacks have +2 strength. Other players’ Ranged Attacks have -2 strength. When the Yobanjin approach through the pass, we will have the higher ground. Their forces will be pinned, and the monks should buy us enough time to whittle down their ranks from above.” –Ikoma Satoru

 

Only Actions Speak (R) Coste: 0; Focus: 2. Reaction: After an action is announced: Negate all Honor gains until after the action’s resolution. At that time, if this negated any gains, negate all Honor gains until the end of this phase and draw a card. Battle: Choose your performing unbowed Personality: Bow a target enemy card with lower Force and without attachments. Bow its unit if your Personality has 7 or more base Force.

 

Oppression (C) Coste: 0; Focus: 3. Political. Battle: Move your performing Courtier home: Give the current battlefield’s Province +3 strength. If the enemy leader controls a dishonorable Personality at the current battlefield, he loses 2 Honor. “Of course we must care for the peasants. But if we lighten their burdens, they will worry that something is wrong.” –Kakita Idzuki

 

Overpowering Assault (R) Coste: 0; Focus: 1. Battle: Choose your performing unbowed Commander and bow his performing Follower: Destroy a target enemy card without attachments. Nothing can stand against Rokugani honor and resolve.

 

Part the Waves (C) Coste: 0; Focus: 4. Iaijutsu. Focus Effect: You may attach a Weapon from your discard pile to this Personality after this duel ends. Battle: Choose your performing unbowed Duelist: Bow a target enemy card without attachments. “Calamity is no excuse to practice!”

 

Patrolling the Roads (U) Coste: 0; Focus: 3. Battle/Open: Choose your performing unbowed Magistrate: Target a Personality with lower Personal Honor than your Magistrate’s Chi. Reduce the Personality’s Force to his own Personal Honor. If his Force is now 0, gain 2 Honor. “Lady Kei is sequestered beneath Jousai Tengen. It is our job to watch the roads so that none approach before the birth of the heir.” –Mirumoto Mori

 

Plagued Terrain (U) Coste: 0; Focus: 1. Plague • Terrain. Battle: Give a -1C Plague token to each Personality at the current battlefield without a Plague token. After each time a Personality moves to this battlefield, give him a -1C Plague token. “It used to be a well-tended and fertile land. Now it is a wretched place for a war.” –Bayushi Arashi

 

Precious Burden (C) Coste: 0; Focus: 2. Battle: Give +2F to each Magistrate and Scorpion Clan Personality in your army with Chi greater than a target enemy Personality’s Personal Honor. “To the north, the Dragon, Ox, and Badger stand with the Imperial Legions. To the south, the Crab, Lion, and Unicorn hold fast. The Empire is ringed with honor and steel.” –Miya Shoin Kotei 2009 Scharwin Farnusch

 

Proper Deference (R) Coste: 0; Focus: 1. Political Reaction: Before a turn ends, if the active player has gained 8 or more Honor this turn, excluding gains from battle resolution: Set his Family Honor equal to its value when the turn began. Draw a card. Battle: Give a target Personality or Follower -4F. “The hand that wielded the blade was mine, but the honor of the victory was yours, my Lord.”

 

Province Assaulted (U) Coste: 0; Focus: 4. Limited: Pay 4 Gold: Each player may target and destroy a Personality with a base Gold Cost equal to or less than his controller’s stronghold’s Gold Production plus 2. Open: If it is not your turn, bow your Stronghold: Straighten one or two target units. “They have left us unmolested for now. We will all die before we lose the castle.” –Hiruma Gohachiro

 

Questionable Charity (C) Coste: 3; Focus: 2. Fear Maho Kiho. Spider Clan players may play this card paying 1 less Gold. Limited: Bow your performing Shugenja: lose 6 Honor. You take in the families of the Dragonfly; Create two 2F/2C/0PH Shadowlands Undead Personalities. “Come with me friends! Quickly!” Kotei 2009 Case Kiyonaga

 

Reckless Confrontation (U) Coste: 0; Focus: 3. Battle: Choose your performing Personality: Reduce the Force of each Personality and Follower in a target enemy unit by your Personality’s Personal Honor. Gain 1 Honor for each Personality and Follower in that unit whose Force is now 0. “You are a man of honor and dignity, and I... I acted in haste, and shamed my family. I humbly apologize and ask your forgiveness for my actions.”

 

Relentless Conviction (R) Coste: 0; Focus: 3. Unique. Battle: Destroy a target dishonorable Personality. “When confronted with vice, some men weaken and succumb. Others react with blind, unfettered rage, destroying what they see at any cost, and perish in the process. Those who succumb and overcome, they are truly strong.” –Kakita Kensho-in

 

Remember Their Valor (C) Coste: 0; Focus: 2. Battle/Open: Choose your performing Deathseeker: For each honorably dead Personality in your discard pile, give your Deathseeker +2F and gain 1 Honor. “Filthy undead!” the Deathseeker howled. “These were men of honor and strength, and you will desecrate their bodies no longer!”

 

Scouting Far Afield (R) Coste: 0; Focus: 3. Battle: Bow or destroy your performing opposed Personality: Put a target Battle Strategy from your discard pile into your hand. If your performer’s Force was 6 or higher when you chose him, you may take an additional Battle action. Hiruma and Shinjo fought shoulder to shoulder, pressing desperate forays deep behind the Destroyers’ lines, seeking any hint of their enemy’s objective. Kotei 2009 Sebastien Bellanger

 

Shadow’s Talon (R) Coste: 0; Focus: 0. Iaijutsu. Focus Effect: Look at the top 3 cards of your Fate deck. Discard one of them and add one to your focused cards. Draw a card. “A duel then, for honor’s sake,” Hakuseki said. “Then we will put aside history and think only of the Empress’ commands.”

 

Silent Struggle (U) Coste: 0; Focus: 2. Ninja. Limited: Choose your performing unbowed Ninja Personality: Create a battlefield (not at any province). Only Ninja Personalities will move to it or from it. Assign your Ninja’s unit to attack there. Assign another player’s target unit to defend there, even if its Personality is bowed. Fight a battle there (after this action’s resolution). After the battle ends, lose 5 Honor.

 

Stand as One (R) Coste: 0; Focus: 3. Battle: Choose your performing unbowed Yojimbo: Bow a target enemy card, which must have no attachments unless you control a Shugenja. “Perhaps some do not understand, or even think it foolish. But I honor the pledge of my ancestor to stand before the Isawa and shield them from all harm. My duty is greater than my life, but not my honor.” –Shiba Yoshimi

 

Stare into the Void (R) Coste: 0; Focus: 4. Void Kiho. Battle: Choose your performing Monk or Shugenja: Look at the top 5 cards of your Fate deck and put them back in any order. Draw a card if your performer has Void. “One cannot stare into the Void. One can but allow it to stare into you.” –Isawa Kimi

 

Strength of Will (R) Coste: 0; Focus: 1. Open: Destroy one or more target tokens on your Personality. Battle: Choose your performing unbowed Personality: Bow a target unit with lower total Gold Cost than your Personality’s unit. You may target and destroy an enemy card with a base Gold Cost of 0. During such trying times, there are many who embrace those traits that once might have been considered weakness.

 

The Cost of Pride (R) Coste: 0; Focus: 2. Reaction: After a Ranged Attack targets one of your cards: Give the Ranged Attack -3 strength. Battle: Bow or straighten a target Personality whose Force is different from his base Force. “More than one samurai has allowed confidence in his abilities to turn to arrogance, leading only to death. With the trials before the Empire, how many more will perish?” –Seppun Tashime

 

The Serpent’s Deception (U) Coste: 0; Focus: 1. Fear Kiho. Battle: Choose your performing Monk. He feigns his injuries. He contributes Force to his army’s total Force even if bowed. Move a target enemy unit with lower total Force than your Monk’s unit home. Lose 3 Honor. “I do not fear death, my friend. I hope you do not either, for yours is at hand.”

 

The Trap is Sprung! (R) Coste: 0; Focus: 2. Battle: If a Recon action has targeted the current battlefield’s province this turn, choose your performing unbowed Scout Personality: Bow a target enemy card. Bow its unit if you are a Crane Clan player. “Entire units lost to the plague. Now we must fell our own brothers. Is there no end to this disgrace?” –Daidoji Akagi

 

The Wind Never Stops (R) Coste: 0; Focus: 3. Reaction: After the resolution of a Battle action you took that gave a Force penalty to an enemy Follower or Personality without Followers, choose your performing unbowed Battle Maiden at the current battlefield: Ranged Attack with strength equal to her Personal Honor which must target the enemy card. The Utaku charged without any sign of fear. Their thunderous assault trampled their foes under their wake.

 

Thoughtful Present (C) Coste: 0; Focus: 3. Open: Bow your performing Artisan Personality and discard the top card of your Fate deck: Target a Personality. Bow him if his Chi is lower than the Focus Value of the discarded card. The Doji excel in finding the perfect gift for their adversaries, garnering favors and advantage along the way.

 

Two Men at a River (C) Coste: 0; Focus: 3. Focus Effect: In this duel’s resolution, if the difference between each player’s total score in the duel is 2 or less, the duel is a tie. Battle: In this battle’s resolution, if the difference between each army’s total Force is 4 or less, and there are one or more units on both sides, the battle is a tie. “Two strangers, perfectly matched, meet and face off at a crossroads. Such is the stuff of legend.” –Shosuro Atesharu

 

Unexpected Sympathy (C) Coste: 3; Focus: 3. Crab Clan players may play this card paying 1 less Gold. Limited: You take in the families of the Dragonfly. Create two 1F Followers and attach them to one or two of your target Personalities. “We know what it means to be cast out of one’s homeland at the hands of an inhuman enemy. You are welcome here.” –Hiruma Todori

 

Unimpeachable Name (U) Coste: 0; Focus: 1. Political. Reaction: Before the resolution of another player’s action: Reduce each Honor loss from its effects by 3. You may target and rehonor a dishonorable Personality. Battle: Bow your performing Shugenja: Bow a target enemy card. Gain 2 Honor. “No, the rumors about her must be fabrications.”

 

Unwavering Commitment (U) Coste: 3; Focus: 2. This card costs 1 less Gold for each unit you control at the current battlefield. Battle: Move a target enemy Personality home. If you are a Scorpion Clan player, his controller loses 2 Honor. “The delicious irony is that, should Jimen and Noritoshi put aside their differences they could unite their clans in singular purpose. Fortunately, that will never happen.” –Daigotsu Susumu Kotei 2009 Marcus Finger

 

Spell (8)


Flow of the Elements (C) Coste: 1; Focus: 4. Water. This Shugenja has a Force bonus equal to the number of Rings you control, and +1F if he is Water. Battle: Bow this card: Move a target Personality controlled by the enemy leader to the current battlefield. Straighten him. “All comes from and ends with water. Life and death are one.”

 

Nature’s Embrace (C) Coste: 2; Focus: 3. Void. Attaches to a Void Shugenja paying 2 less Gold. Battle/Open: Bow this card: Give a target Samurai a Force bonus equal to this Shugenja’s Chi. “Always see the world… as it is. From within, and without. You will not falter.” –Shiba Ningen

 

Rise Corrupted (U) Coste: 3; Focus: 1. Maho • Plague. Battle: Bow this Shugenja: Lose 3 Honor. Destroy a target enemy Follower or Personality without Followers and with equal or lower Chi than this Shugenja. If this destroyed a card, create a 2F/2C/0PH Shadowlands • Undead Personality in your current army. “Will they save their Empire at any cost?” –Chuda Mishime

 

Tetsubo of Earth (U) Coste: 3; Focus: 3. Earth. If this Shugenja is Earth, Ranged Attacks targeting him have –2 strength. Limited: Once per game: Create a +3F/+0C Earth • Weapon Item with the ability “Reaction: After an action targets this Personality: Negate the action’s effects that would move him” and attach it to this Shugenja.

 

Thunder’s Blessing (C) Coste: 0; Focus: 2. Thunder. While this Shugenja is Thunder, he has Naval. Limited: Destroy this card: You may equip Spells as a Battle action. After the resolution of an Equip Battle action you took, you may take an additional Battle action from a Spell it attached. Sample the blessings of Heaven, my friend!”

 

Touch of the Flames (R) Tiene algo Coste: 0; Focus: 3. Fire. Focus Effect: If your Personality in this duel is Fire: Draw a card. Battle: Bow this Shugenja and destroy this card: Destroy a target enemy unit with fewer cards in it than the number of different element keywords on all of your Shugenja in this army. “Must fire always destroy?” –Isawa Sawao Kotei 2009 Kevin Kennedy

 

Trust the Void (C) Coste: 2; Focus: 3. Void Unique. Limited: Bow this Shugenja unless he is Void, and destroy this card: Show the top 3 cards of your Fate deck. Choose another player, who may target one of your cards. Discard the targeted card and draw 2 cards. “All is well, Ningen-san. You have earned your rest. Kimi will take your place as you desire.” –Isawa Ochiai

 

Whispers of the Forgotten (R) Coste: 8; Focus: 2. Air. Attaches to an Air Shugenja paying 2 less Gold. Limited: Bow this Shugenja and destroy this card: Destroy a target dishonorable Personality. What greater dishonor can there be than for one’s deeds to be forgotten?

 

Item (8)


Agasha Kitsuki’s Ashes (R) Coste: 2; Focus: 4. +0F / +0C. Unique. Attaches to a Crane Clan Personality paying 2 less Gold. Battle: Move this Personality home: Target an enemy Personality with lower Personal Honor than this Personality’s Chi. Move him home. If he moved, his controller loses 2 Honor. “All ancestors must be honored.” –Daidoji Kirimi

 

Excellent Armor (U) Coste: 4; Focus: 2. +2F / +0C. Armor. Reaction: After another player’s action targets a card in this unit, destroy this card: Negate this Personality’s destruction from the action’s effects. “Yes, let the Army of Fire return. I have unfinished business with them, I think.” –Tamori Shimura

 

Iweko’s Journals (R) Coste: 3; Focus: 4. +0F / +0C. Unique. Attaches to a Scorpion Clan Personality paying 1 less gold. Reaction: After the resolution of an action from one of your Political Strategies, bow this Personality and this card: Draw a card. “They offer fascinating insights into the mind of a brilliant Kitsuki.” –Bayushi Hisoka Kotei 2009 • Sebastien Kaczman

 

Radiant Steel (U) Coste: 4. Focus: 3. +3F / +1C. Weapon. Focus Effect: If you are a Dragon Clan player, give this card +1 Focus Value. Battle: Bow this card: Destroy a target Weapon or Armor. “Kei-sama, the Ox and the Badger stand beside the Dragon in this battle.” –Morito Garin Kotei 2009 Greg Wong

 

Rising Sun Blade (R) Coste: 8; Focus: 3. +6F / +1C. Weapon. Battle: Bow this card: Destroy a target enemy card without attachments and with 5 or lower Force. “Contain yourself, Shimura-san,” Kei replied. “The Empire relies upon us to hold the north, and bloodlust shall not sweep away our sense of duty.”

 

Talisman of Sakkaku (R) Coste: 3; Focus: 2. +2F / +0C. Unique. Attaches to a Scorpion Clan Personality paying 1 less Gold. Reaction: After you announce an action, bow this card: The action will not have its targeting changed. “Trickery will have no power over you.” –Ryoshun Gifts of Ryoshun Adam Carey

 

Talisman of Yomi (R) Coste: 5; Focus: 3. +3F / +1C. Weapon Unique. Attaches to a Phoenix Clan Personality paying 1 less Gold. Battle: If this Personality is honorable: Move a target enemy unit home. Bow it if it moved. “The strength of your ancestors will chastise your enemies.” –Ryoshun Gifts of Ryoshun Steve Tabor

 

Talisman of Yume-do (R) Coste: 1; Focus: 3. +0F / +0C. Unique. Attaches to a Crane Clan Personality paying 1 less Gold. Limited: Bow this card: Look at a target face-down card. “The Realm of Dreams will grant you its insight.” –Ryoshun Gifts of Ryoshun John Pope

 

Follower (9)

 

Claws of the Wolf (C)

3F / 0C

0HR / 4G

Ronin. This card has +1F for each other Ronin you control. After this unit assigns, if you are a Crab Clan player: The player with the Imperial Favor discards it. “Lord Sezaru cared for action, not politics.” Kotei 2009 Josh Griffis

Focus: 3

 

Defenders of Nanashi (C)

4F / 0C

1HR / 3G

This unit may not be assigned to attack. Battle: If this card is in your hand: Attach it to your target Personality. Open: Destroy this card. “We did not ask for this duty, but we will not shirk it.”

Focus: 4

 

East Wind Riders (C)

2F / 0C

1HR / 3G

Cavalry • Scout. This card has +1F while attached to a Unicorn Clan Personality. Recon Limited: Target a province, or two provinces if you are a Unicorn Clan Player. After each time you destroy one of those provinces by battle resolution this turn, you may put a Ring from your discard pile into your hand. Kotei 2009 • Pablo Rojo

Focus: 3

 

Hiruma Sniper (U)

3F / 0C

0HR / 4G

Scout. Battle: If a Recon action has targeted this battlefield’s province this turn: Ranged 4 Attack. “Any other archers may find their weapons less effective against the plagued dead, but the Hiruma are quite experienced in such matters.” –Hiruma Todori

Focus: 1

 

Iron Gauntlet Brothers (R)

6F / 0C

0HR / 8G

Ranged Attacks targeting a card in this unit have -2 strength. Battle: Bow each card with lower Gold Cost than this card in a target unit. Destroy any cards with 0 Gold Cost in the unit. “All of us, the last survivors of our individual units. There is a reason for that.”

Focus: 4

 

Mountain Herd (C)

2F / 0C

1HR / 3G

Cavalry. Attaches to a Dragon Clan Personality paying 1 less Gold. This unit may assign to a defending army during Cavalry Maneuvers even if it is not Cavalry. Saved from death, used in service of a Champion. Kotei 2009 Christian Endres

Focus: 3

 

Order of the Wooden Blade (R)

4F / 0C

0HR / 6G

Order of the Wooden Blade. Battle: Bow a target enemy card without attachments. Destroy it if this action was taken as an additional action. Outside of the Togashi, few monks are permitted to wield steel blades. Some have no need to do so.

Focus: 3

 

The Master’s Guard (U)

3F / 0C

1HR / 4G

Yojimbo. This card attaches to a Phoenix Clan Personality paying 1 less Gold. Reaction: After a Ranged Attack targets a card in this unit: Negate the Ranged Attack’s effects. The only warriors considered worthy of such a task. Kotei 2009 Brandon Smith

Focus: 3

 

The Silent Blade (U)

3F / 0C

0HR / 4G

Ninja. Will only attach to a Ninja Personality. Battle: Ranged 3 Attack that may target a Personality with Followers if he has one or more Poison tokens. “Tonight, Noritoshi will die!” Kotei 2009 Bob Martin

Focus: 2