SPOILER DE WINDS OF CHANGE  (156/156)

 

STRONGHOLDS   (3)

 

Castle of the Wasp (Mantis) (F) (Gold) 6PS / 4GP / 3FH. Once per battle, you may target the current Province with a Ranged Attack from exactly one of your attacking cards to reduce its Strength by the Attack’s strength. Once per turn, one of your Mantis Personalities need not bow to produce a single or combined Ranged Attack that targets opposing cards.

 

Koten (Cangrejo) (F) (Gold)  7PS / 4G / 2FH. Berserker Personalities you own have Yu +2. Limited: Bow to permanently give one of your Crab Clan Personalities the Berserker trait. Reaction: Bow after one of your Crab Clan Berserkers or Samurai is destroyed to reduce the Gold cost of the next Crab Clan Personality you bring into play this game to 0.

 

Tch’tch Warrens (Ratling) (F) (Gold) 13PS / 3GP / 1FH. You begin the game with three Provinces. Your Ratling cards cannot gain Shadowlands and are immune to fear. Limited: Bow to take a non-Follower Fate card from an opponent’s discard pile and put it in your hand. Keep this card face-up. The next time this card goes to a discard pile or deck, remove it from the game instead.

 

PROMOS (2)

 

Helm of Thunder (Item) (Pre-release) (Gold y Diamond)

+1F / +1C

Coste: 4; Focus: 4

Experienced Dragon Helm • Unique. Open: Bow the Helm of Thunder to bow a shugenja with less chi than this Personality. If the target is a Dragon, Helm of Thunder gains +2F/+2C. (This does not refer to Dragon Clan cards unless they are also Dragons.)

 

Tetsubo of Thunder (Item) (Promo cajas sobres) (Gold y Diamond)

+2F / +2C

Coste: 5; Focus: 3

Unique • Weapon. Battle: Bow and destroy Tetsubo of Thunder to destroy an opposing follower.

 

PERSONALIDADES 

 

Cangrejo  (5)

 

Hida Hoitsu (C) (Gold y Diamond)

5F / 3C

0HR / 10G / 1PH

Crab Clan Berseker. Hoitsu costs 1 less Gold if your Wind is Toturi Tsudao. Hoitsu may not be challenged while he is in an army if he has one or more Followers. She shines with all the glory of the Sun. I would die for her. I would kill for her. Question my loyalty, and you will see.”

 

Hida Sozen (C) (Gold y Diamond)

4F / 3C

0HR / 9G / 2PH

Crab Clan Samurai • Yu 3. Sozen cannot be destroyed while in an army unless there is an opposing unit with more total Force than his unit or the destruction is an effect of your own card or Stronghold. This does not protect attached cards from effects that destroy this entire unit. “He was born a Dragon, not a Crab, Lord Kuon.” “He is willing to die as a Crab. That is all that matters.”

 

Hida Wukau (F) (Gold y Diamond)

1F / 3C

2HR / 7G / 2PH

Crab Clan Taskmaster • Experienced • Unique. Limited: Once per turn, bow Wukau to target a unit. Each Follower in that unit gains +2F and Yu +2 until Wukau leaves play or he uses this ability again. Wukau need not bow if he targets himself. “He is the finest student of Sunda Mizu in many years. Learn from his example.”

 

Korjagun (U) (Gold y Diamond)

3F / 3C

–HR / 8G / 0PH

Crab Clan Mujina • Cavalry Creature. Mujina Followers attaching to Korjagun produce no entering play effects (This includes Honor losses.) Korjagun’s Follower gains Cavalry while he has only one Follower and it has less Force than he. Reaction: Once per turn, cancel a Daigotsu Wind action targeting one of your cards.

 

Yasuki Namika (R) (Gold y Diamond)

3F / 2C

–HR / 7G / 2PH

Crab Clan Samurai • Courtier. Political Reaction: Once per turn, dishonor a Personality after he or she issues a challenge to a Crab Clan Personality with less Chi than the challenger.

 

Grulla  (5)

 

Asahina Barako (U) (Gold y Diamond)

1F / 4C

5HR / 8G / 3PH

Crane Clan Shugenja. Political Battle: Bow Barako to target a player with attacking units opposing Barako. That player must pay Gold equal to the number of his or her attacking units in this battle, or bow all of his or her Gold-producing holdings. “Her soul is like an unfettered storm.” –Doji Yasuyo

 

Daidoji Akimasa (C) (Gold y Diamond)

2F / 4C

2HR / 7G / 2PH

Crane Clan Samurai • Scout. Akimasa has +1F while opposed by a Personality controlled by a player whose Wind is Akodo Kaneka. Battle: Once per turn, bow Akimasa to create and play a blank Delayed Terrain card for this battle. Akimasa need not bow if he is defending. “You call him a Shogun. I call him a thief.”

 

Doji Tanitsu (R) (Gold y Diamond)

0F / 3C

10HR / 6G / 3PH

Crane Clan Samurai   Courtier • Experienced • Unique. When Tanitsu enters play or is overlayed, you may select a Wind you do not currently control from outside the game and bring it into play. Remove this Wind from the game if Tanitsu leaves play. “Watch out for that one. Whoever takes the throne, he shall stand at their side.” –Ikoma Sume

 

Kakita Hirotada (U) (Gold y Diamond)
1F / 3C

6HR / 7G / 2PH

Crane Clan Artisan • Master Painter • Courtier. Political Reaction: Bow Hirotada and target an opponent when you are paying for a holding to produce 3 Gold. That opponent may gain 1 Honor. “Stay your blade and set your grief aside, Reju-sama,” Hirotada said. “You may yet serve the Crane.”

 

Kakita Rekkusu (C) (Gold y Diamond)

2F / 4C

5HR / 8G / 2PH

Crane Clan Samurai. Rekkusu costs 1 Gold less if your Wind is Hantei Naseru. Each time Rekkusu focuses, immediately raise that card’s Focus value by 1. “Of course I follow the Anvil. His siblings are all… imperfect.”

 

Dragón   (5)

 

Hitomi Kichi (U) (Gold y Diamond)

4F / 2C

–HR / 8G / 1PH

Dragon Clan Monk. Reaction: Kichi gains +2F until the beginning of your next turn after one of your Dragon Clan Personalities is destroyed. “Tamori is gone now, but there will be other enemies. We must stand ready to receive them.”

 

Kitsuki Kiyushichi (R) (Gold y Diamond)

2F / 5C

9HR / 11G / 3PH

Dragon Clan Justicar • Samurai • Double Chi • Unique. Kiyushichi costs 1 less Gold if your Wind is Toturi Sezaru. Political Reaction: Bow Kiyushichi when a Personality refuses a challenge from one of your Dragon Clan Personalities to cause that Personality to accept the challenge instead. “Justice, like the Wolf, will not be defied.”

 

Kitsuki Mizuochi (R) (Gold y Diamond)

2F / 4C

6HR / 7G / 3PH

Dragon Clan Investigator • Kitsuki Family Daimyo • Samurai • Magistrate • Experienced • Unique. Gain 2 Honor each time Mizuochi wins a duel against a Personality controlled by a player using Hantei Naseru. Political Limited: Once per turn, if Mizuochi is honorable, bow him to look at the top card of any player’s deck. If it’s a Kolat, Ninja, or Assassin card, straighten Mizuochi, discard it, and cause the player to lose 4 Honor.

 

Mirumoto Ryosaki (C) (Gold y Diamond)

3F / 4C

5HR / 8G / 2PH

Dragon Clan Samurai. Ryosaki has +1C if you control one or more Courtiers. Each Focus card revealed by Ryosaki’s opponent in a duel has -1 Focus Value when it’s revealed. “Reju returned to the Crane long ago, but he sent his daughter back to us. She has joined her mother’s family, and serves as he once did." –Mirumoto Uso

 

Mirumoto Takeo (C) (Gold y Diamond)

3F / 3C

4HR / 7G / 2PH

Dragon Clan Samurai. Battle: Once per battle, if Takeo is opposed, draw a card. “Understand one thing. Embrace it to the utmost. Through this, you shall understand everything.”

 

León   (5)

 

Akodo Sarasa (U) (Gold y Diamond)

3F / 3C

5HR / 9G / 2PH

Lion Clan Samurai Tactician Scout. Open: Once per turn give Sarasa and each of her Followers Cavalry until the end of the turn. Sarasa may not perform Tactical actions for the rest of the turn. “It is a dangerous time to travel for all enemies of the Lion.”

 

Akodo Tadenori (R) (Gold y Diamond)

1F / 4C

5HR / 7G / 3PH

Lion Clan Campaigner • Samurai • Tactician • Experienced • Unique. Tadenori costs 1 less Gold if your Wind is Akodo Kaneka. Tactical Battle: Reduce the Force of an opposing Personality or Follower to its printed Force. “Come, my friends. I will show you how to kill.”

 

Ikoma Korin (C) (Gold y Diamond)

3F / 3C

4HR / 6G / 2PH

Lion Clan Samurai. Korin has +1F/+1C while opposing, in a battle or duel, a Shugenja, a Courtier, or any Personality controlled by a player whose Wind is Toturi Sezaru. “We cannot die in Phoenix lands, uncle. We cannot be forgotten. We must press on.”

 

Kitsu Tanoyame (U) (Gold y Diamond)

2F / 3C

7HR / 6G / 3PH

Lion Clan Shugenja. Political Battle: Once per battle, send home a Lion Clan Personality. “I have no time for fools, boy. Offer your prayers and begone from this place.”

 

Matsu Ferishi (C) (Gold y Diamond)

3F / 3C

5HR / 7G / 2PH

Lion Clan Samurai. Political Battle: Once per turn, bow an opposing non-Unique Follower. “Why would I fight someone so beautiful, Ferishi?” “I was about to ask you the same question, Rekkusu,” she said with a sly smile.

 

Mantis   (5)

 

Moshi Eihime (U) (Gold y Diamond)

2F / 4C

1HR / 8G / 1PH

Mantis Clan Shugenja • Naval. Eihime has +2F if your Wind is Toturi Tsudao. After attaching a Spell to Eihime, you may return a Spell attached to her to your hand. “Kumiko has proven herself, Jukio-sama. The time has come to set aside your anger over Wakiza’s death. The time has come for the Mantis to be whole.”

 

Moshi Yoshinaka (F) (Gold y Diamond)

2F / 3C

0HR / 7G / 1PH

Mantis Clan Shugenja • Unique. Elemental Water Reaction: Bow Yoshinaka to target one of your Naval units when it assigns to a battle. During this attack, other player’s cards may not send that unit home or bow cards in it. “Is it true male Moshi shugenja are ignored?” Lixue asked. “It’s true.” Yoshinaka smirked. “But I like it that way.”

 

Tsuruchi Tasuku (C) (Gold y Diamond)

2F / 3C

–HR / 8G / 1PH

Mantis Clan Bushi • Naval. Battle: Once per battle, bow Tasuku for a Ranged 3 Attack. Tasuku need not bow if you have taken no Battle or Open actions yet this battle or if the target is controlled by a player whose Wind is Toturi Sezaru. “Not all the former Dragonfly appreciate the fact that Sezaru has taken their home for himself.”

 

Yoritomo Manobu (R) (Gold y Diamond)

3F / 3C

–HR / 8G / 2PH

Mantis Clan Samurai. Open: Bow Manobu to straighten a Naval card. “Ready yourselves, fools!” Manobu roared. “Fail me, and you will not survive to report your uselessness to the Daughter of Storms!”

 

Yoritomo Yorikane (C) (Gold y Diamond)

4F / 4C

0HR / 9G / 2PH

Mantis Clan Samurai • Naval. Limited: Pay 2 Gold to give one of your Followers the Naval trait permanently. If any of your opponent’s Wind in Toturi Tsudao, this costs 1 Gold instead. “I do not fear that the sea shall take my life. To never sail again – that, to me, is death.”

 

Fénix   (5)

 

Asako Shiwasu (C) (Gold y Diamond)

2F / 3C

6HR / 8G / 2PH

Phoenix Clan Shugenja • Scribe. Shiwasu costs 1 less Gold if your Wind is Toturi Sezaru. Once per turn, Shiwasu may cast a Spell attached to one of your other Shugenja as if it were attached to Shiwasu. “The tale of Toturi Sezaru shall be one for the ages.”

 

Isawa Fosuta (R) (Gold y Diamond)

2F / 5C

6HR / 7G / 2PH

Phoenix Clan Inquisitor • Shugenja • Unique. Open: Bow Fosuta during another player's Action Phase to target one of that player’s Personalities and a Limited or Open action on that Personality. That player must use the action at his or her next chance to act if the action is legal then. “Someone is hunting us.” –Ikoma Fujimaro

 

Isawa Wazuka (U) (Gold y Diamond)

1F / 4C

4HR / 7G / 2PH

Phoenix Clan Shugenja. Elemental Water Open: Bow Wazuka to move any number of Items, Spells, and Followers from one of your unbowed Personalities to another. “She is powerful, wise, and discreet. A remarkable combination in a vassal.” –Doji Akiko

 

Ryouko (U) (Gold y Diamond)

2F / 3C

8HR / 8G / 3PH

Phoenix Clan Fushicho • Emmisary of Tengoku • Shugenja • Nonhuman • Cavalry. Will not attach Spells. When Ryouko dies, you may permanently raise its Honor Requirement by 6 and place it on the top of your Dynasty deck instead of your discard pile. Battle: Once per battle, make a Ranged 2 Attack without bowing

 

Shiba Emiri (C) (Gold y Diamond)

3F / 3C

3HR / 7G / 2PH

Phoenix Clan Samurai. Emiri has +1F while opposing a card in battle controlled by a player whose Wind is Toturi Tsudao. Battle: Once per battle, bow one of your Shugenja in an army (if necessary) to move Emiri to that army and give her a Force bonus equal to the Shugenja’s Force.

 

Escorpión  (5)

 

Bayushi Aotora (U) (Gold y Diamond)

3F / 4C

–HR / 8G / 0PH

Scorpion Clan Poison Master • Ninja. Aotora costs 1 less Gold if your Wind is Hantei Naseru. Open: Bow Aotora to remove the Double Chi, Tactician, Cavalry, or Yu trait from a Personality until the beginning of his or her controller’s next turn. “Death to all traitors. No mercy. No forgiveness.”

 

Bayushi Kwanchai (R) (Gold y Diamond)

1F / 2C

–HR / 5G / 1PH

Scorpion Clan Martyr • Experienced • Unique. Reaction: Bow Kwanchai before one of your bowed or unbowed Scorpion Clan Personalities dies during battle or duel resolution to negate that destruction. Either destroy Kwanchai or put him on top of your Dynasty deck (your choice). “A true master of the Dark Sword cannot die!”

 

Bayushi Rie (C) (Gold y Diamond)

3F / 3G

0HR / 8G / 1PH

Scorpion Clan Samurai. Political Reaction: The Defender loses 3 Honor at the start of the Resolution Segment. Use this ability only if Rie is in the current attacking army and there are no defending units. “You think I would challenge one who was not worthy of my blade? Cowards heap shame upon themselves.”

 

Soshi Seika (U) (Gold y Diamond)

2F / 4C

0HR / 7G / 1PH

Scorpion Clan Courtier. Reaction: Once per turn, before you take a Political action, remove the Political trait from that action. If the action is on a card, also remove the Political trait from that card until the end of the turn. “Be careful of that one. By the time you realize he is against you, it may be already too late.” –Ikoma Sume

 

Soshi Tabito (C) (Gold y Diamond)

1F / 3C

0HR / 7G / 2PH

Scorpion Clan Courtier. Political Reaction: After any opponent loses Honor, gain 1 Honor. “I have heard rumors of a secret organization within your clan,” Miya Gensaiken said. “They are called the Kuroiban.” Tabito’s eyes narrowed.

 

Unicornio  (5)

 

Moto Genki (C) (Gold y Diamond)

3F / 3C

2HR / 8G / 2PH

Unicorn Clan Yojimbo • Samurai • Cavalry. Limited: Bow Genki to take a non-Unique Item from your discard pile and attach it to her, paying all costs. Genki need not bow if she has no Items. “My brother has responsibilities to his family,” Haruko said, “and the Shinjo have been without an heir too long. Marry Shono, and let our houses stand as one.”

 

Moto Latomu (U) (Gold y Diamond)

4F / 4C

–HR / 9G / 1PH

Unicorn Clan Samurai Cavalry. Latomu costs 1 less Gold if your Wind is Akodo Kaneka. Reaction: After an action moves Latomu into a battle, bow Latomu for a Ranged 4 Attack, or make a Ranged 2 Attack without bowing. “Sezaru had only four jade tears. Kaneka was forced to enter the Shadowlands without us. I pray for him.”

 

Shinjo Haruko (U) (Gold y Diamond)

3F / 3C

4HR / 8G / 2PH

Unicorn Clan Imperial Guard • Samurai • Courtier • Cavalry. Political Reaction: Once per turn, bow Haruko to cancel a lobbying attempt. Haruko needs not bow if the lobbying player's wind is Hantei Naseru. “You have my brother’s respect, Anvil. You have mine.”

 

Shinjo Xushen (R) (Gold y Diamond)

4F / 4C

0HR / 8G / 2PH

Unicorn Clan Bushi • Cavalry • Experienced • Unique. Reduce the strength of all ranged attacks targeting cards in Xushen’s army by 1, or by 2 if Xushen assigned during Infantry Maneuvers. Battle: Bow for a Ranged 4 Attack. “None shall escape the Khan!”

 

Utaku Qsi-Tsing (C) (Gold y Diamond)

3F / 3C

4HR / 8G / 2PH

Unicorn Clan Battle Maiden • Gunso • Samurai • Cavalry. Political Limited: Once per turn, pay 3 Gold to attach a +1F/+1C Weapon Item token to one of your Personalities. Yue’s personal guard mercilessly hunted the Phoenix who stole the Black Scroll, but found nothing.

 

Ratling  (3)

 

Chu-rochu (C) (Gold y Diamond)

3F / 3C

–HR / 6G / 1PH

Ratling Leader • Creature. Actions on Wind cards may not target Chu-rochu. “The name the shamans gave him means ‘ten-and-six.’ Since he became a pack-chief, fifteen oni have fallen to his spear. What will happen when he fights the next? Even the shamans cannot say.” –Hida Hio

 

Ik’krt (F) (Gold y Diamond)

3F / 3C

–HR / 6G / 1PH

Ratling Scout • Creature • Experienced • Unique. Players must bow one of their Followers in Ik’krt’s battle as an additional cost of taking any action on one of their Followers opposing Ik’krt. Limited: Once per turn, search your discard pile for a Ratling Follower, show it to your opponents, and put it in your hand.

 

Mat’chek (U) (Gold y Diamond)

3F / 2C

–HR / 6G / 0PH

Ratling • Stained Paw Tribe • Creature. Mat’chek costs 1 less Gold if your Wind is Daigotsu. Reaction: Once per duel, instead of focusing, target an Item attached to Mat’chek’s opponent. Permanently move the Item onto Mat’chek if legal, otherwise, destroy it. “Tomorrow will tell.”

 

Shadowlands  (5)

 

Bawaru no Oni (C) (Gold y Diamond)

4F / 4C

–HR / 7G / 0PH

Oni • Nonhuman • Shadowlands • Lose 4 Honor. At the beginning of the Resolution Segment, straighten Bawaru no Oni if there are any unbowed opposing Personalities. “That one’s... rather large, isn’t it?” –Kihei

 

Gaki (C) (Gold y Diamond)

3F / 1C

–HR / 4G / 0PH

Spirit • Nonhuman • Shadowlands • Lose 4 Honor. All bonuses to Gaki’s Force and Chi are treated as penalties instead. (This includes focusing.) This does not apply to effects that set its stats directly to a certain value. “There are some foes, Ekiken, that steel cannot defeat.”

 

Ghul Lord (U) (Gold y Diamond)

4F / 3C

–HR / 7G / 0PH

Undead Nonhuman Shadowlands. Lose 3 Honor. Battle: Destroy one of your Undead cards in this army to bow an opposing Follower. Battle: Fear 3. I have crossed the Burning Sands to find a city of corruption and madness.  I knew I had come home.”

 

Omoni (R) (Gold y Diamond)

4F / 2C

–HR / 7G / 0PH

Goblin Sculptor of Flesh Nonhuman • Experienced • Unique • Shadowlands. Lose 4 Honor. Reaction: When a Fear effect from cards in Omoni’s unit targets an opposing unit, the Fear reduces the Force of all Followers in the targeted unit by the Fear strength instead of producing its normal effect. Battle: Produce Fear with a strength equal to the number of Goblin Followers attached to Omoni, plus 2.

 

Settozai (R) (Gold y Diamond)

4F / 4C

–HR / 9G / 0PH

Unaligned Onisu of Larceny Nonhuman • Cavalry • Unique • Shadowlands. Lose 5 Honor. Reaction: Once per turn, negate all effects of a Battle action by the Attacker if the Defender has not yet taken a Battle or Open action, or passed, during the current battle. Battle: Dishonor one of your Honorable Personalities to produce 2 Gold and lose 2 Honor. This ability may be used once per turn by each player, and while Settozai is bowed.

 

Unaligned  (2)

 

Miya Shoin (R) (Gold y Diamond)

0F / 2C

2HR / 6G / 3PH

Unaligned Imperial Herald • Courtier • Unique. While you control Shoin, other players may not lobby and may, as a Political Limited action, pay 8 Gold to take permanent control of Shoin. “With Tadaji, Kaukatsu, and Tanitsu, he has rebuilt the court. It is a fortunate daimyo who draws his favor, and a fool who ignores him.” –Hantei Naseru

 

Otomo Taneji (C) (Gold y Diamond)

0F / 2C

–HR / 2G / 2PH

Unaligned Courtier • Samurai. Gain 1 Honor when Taneji enters play. “Hatori’s karo has learned much on his journeys and has friends in every household.” –Kakita Munemori

 

HOLDINGS  (17)

 

Akodo’s Grave (C) (Gold y Diamond) Coste: 2. Bow Akodo’s Grave to produce 2 Gold. Battle: Bow and destroy Akodo’s Grave to destroy a Terrain. “Domotai’s sacrifice brought Akodo’s remains home, and gave even a Dark Oracle pause. The shrines that hold Akodo’s ashes honor Domotai as much as they honor Akodo.” –Matsu Ketsui

 

Ashigaru Fort (C) (Gold y Diamond) Coste: 2. Farm. Bow Ashigaru Fort to produce 2 Gold. Open: Bow and destroy Ashigaru Fort during another player’s Action Phase to straighten a unit. “Are you ready to fight?” Ijiasu asked the peasant. “We are always ready,” came the reply.

 

Corrupted Dojo (U) (Gold y Diamond) Coste: 2. Shadowlands • Lose 3 Honor. Bow Corrupted Dojo to produce 2 Gold. Lose 2 Honor. Bow Corrupted Dojo to produce 3 Gold when paying for a Personality. Lose 2 Honor. “Daigotsu’s armies grow every day.” –Toturi Tsudao

 

Court Chambers (R) (Gold y Diamond) Coste: 3. Unique. Bow Court Chambers to produce 2 Gold. Political Reaction: Bow Court Chambers and discard the Imperial Favor before a player gains Honor to reduce the gain by 2 or to increase it by 1. You need not discard the Favor if your Wind is Hantei Naseru.

 

Honored Sensei (U) (Gold y Diamond) Coste: 2. Retainer. Bow Honored Sensei to produce 2 Gold. Bow Honored Sensei to produce 3 Gold and gain 1 Honor when paying for a Human or Naga Personality with neither the Shadowlands nor your faction trait. “A skilled swordsman can defeat one enemy. A skilled teacher can defeat thousands.”

 

Kyuden Tonbo (R) (Gold y Diamond) Coste: 3. Unique. Bow Kyuden Tonbo to produce 2 Gold. Political Reaction: Bow Kyuden Tonbo and discard the Imperial Favor to draw a card after you focus a card from your hand or you discard an unplayed card from your hand. You need not discard the favor if your Wind is Toturi Sezaru.

 

Meditation Chamber (C) (Gold y Damond) Coste: 4. Bow Meditation Chamber to produce 2 Gold. Political Limited: Bow Meditation Chamber and one of your Courtiers to gain 2 Honor if your Family Honor is below 20. Political Limited: Bow Meditation and two of your Courtiers to gain 2 Honor.


Oblivion’s Gate (R) (Gold y Diamond) Coste: 3. Unique • Shadowlands • Lose 4 Honor. Bow Oblivion’s Gate to produce 2 Gold. Battle: Bow Oblivion’s Gate and discard the Imperial Favor to destroy a Follower. You need not discard the Favor if your Wind is Daigotsu. “How can the Winds defeat the Dark Lord when he has foreseen his own demise?” –Tonbo Toryu

 

Personal Librarian (C) (Gold y Diamond) Coste: 2. Bow Personal Librarian to produce 2 Gold. Open: Bow and destroy Personal Librarian during the Action Phase and discard your hand to draw a number of fate cards equal to the number you discarded. Reaction: Once per turn, during your end phase, put a Fate from your hand on the bottom of your deck.


Provincial Governor (U) (Gold y Diamond) Coste:
2. Retainer. Bow Provincial Governor to produce 2 Gold. Political Open: Bow Provincial Governor to force the player controlling the Imperial Favor to target and bow of his or her Gold Producing Holdings. “There is much profit in strife.” –Master Tiger

 

Reserve Commander (C) (Gold y Diamond) Coste: 2. Retainer. Bow Reserve Commander to produce 2 Gold. Reaction: When another player’s card or action destroys one of your Personalities in the current battle, bow and destroy Reserve Commander to prevent that unit’s Followers from being destroyed and create a 0F/1C Personality card with 1 Personal Honor leading that unit.

 

Ruins of Yotsu Dojo (U) (Gold y Diamond) Coste: 2. Bow Ruins of Yotsu Dojo to produce 2 Gold. If you are paying for an Item or Follower, you may reveal and discard the top card of your Fate deck. Ruins of Yotsu Dojo produces 4 Gold instead of 2 if the focus value is odd. “One day, we will rebuild Otosan Uchi as it was.”


Stable Master (U) (Gold y Diamond) Coste: 6. Retainer. Bow to produce 4 Gold. Open: Bow Stable Master to give the Cavalry trait to the Personality and each Follower in one unit. “A gift, Lord Kuon. From the Khan.” –Iuchi Lixue


The Shogun’s Barracks (R) (Gold y Diamond) Coste: 3. Unique. Bow The Shogun’s Barracks to produce 2 Gold. Political Reaction: Bow The Shogun’s Barracks and discard the Imperial Favor when you refill a Province to refill it face-up. You need not discard the Favor if your Wind is Akodo Kaneka.


Tsudao’s Chambers (R) (Gold y Diamond) Coste: 3. Unique. Bow Tsudao’s Chambers to produce 2 Gold. Political Reaction: After one of your Followers bows, bow Tsudao’s Chambers and discard the Imperial Favor to straighten that Follower. You need not discard the Favor if your Wind is Toturi Tsudao. “It takes more than a throne to make an Empress.”

 

Untouched Temple (U) (Gold y Diamond) Coste: 2. Bow Untouched Temple to produce 2 Gold. Open: Bow and destroy Untouched Temple as a cost during the Action Phase. Until the end of the turn, negate all effects of cards that end battles if the Attacker controls no Shadowlands cards. “Surely the Fortunes are with us.” –Yotsu Seou


Wretches (U) (Gold y Diamond) Coste: 4. Shadowlands. When Wretches enters play, put three Worker tokens on it and lose 4 Honor. Bow Wretches to produce Gold equal to the number of Worker tokens this card has. Lose 3 Honor. Limited: Bow and remove a Worker token from Wretches to add a 2F Shadowlands Nonhuman Follower token to one of your Personalities. Lose 3 Honor.

 

EVENTOS  (9)

 

A Champion’s Heart (U) (Gold y Diamond) Gain this ability for the rest of the game: “Political Reaction: Target and bow one of your Personalities with more than 0 Personal Honor after another player discards the Imperial Favor to gain the Favor.” “You have proven your valor, Hachi,” Kuon said. “Then let me continue to do so,” Hachi said. “Let Crab and Crane be at peace, my lord.”


Commanding Favor (R) (Gold y Diamond) This card remains in play in your home. While it is in play, you may discard it to pay the cost of using the Imperial Favor.
“The Shogun commands your presence, Hiruma,” the Lion said. “Lord Kaneka has need of your family’s unique talents.”

 

Contingency Plans (U) (Gold y Diamond) For the rest of the game, actions on Holdings in play cost one extra Gold to use. (This does not apply to producing Gold unless the production is the effect of an action.) This will add a Gold cost to actions that do not have one. “Kaneka expected Naseru to offer him an alliance. The Shogun did not expect the alliance to sound so profitable.” –Bayushi Sunetra

 

Eloquence (R) (Gold y Diamond) Permanently give a target Courtier Personality the ability “Political Limited: Bow this card to gain the Imperial Favor. This counts as a lobbying attempt.” “Listen to my tale,” the storyteller said. “A tale of Four Winds, and the Void between them...”

 

No Mercy (R) (Gold y Diamond) Until the end of the game, any player who has suffered an Honor loss from one of his or her own cards is eliminated if his or her Family Honor is below -14. “I will not fail, father.” Tsudao whispered. “I will restore peace to the Celestial Order even if I must drag Fu Leng from the heavens myself.”

 

Promotion to the Court (R) (Gold y Diamond) Permanently give a target Human Personality the Courtier trait and +1 Personal Honor. You may then permanently remove the Courtier trait from a different target Courtier Personality. “The Omoidasu are the heart of the Lion. No less fearless, no less dangerous. Theirs is simply a different battlefield.” –Matsu Nimuro.


Strike Like the Wind (U) (Gold y Diamond) The next time a duel begins this game, the challenged Personality gains Double Chi until the duel ends. “An old man I may be, Atsuki,” Yojiro said between gasping breaths, “but I am still young enough to deal with your inept minions.”

 

The New Order (R) (Gold y Diamond) You may destroy your rightmost Province to increase the amount of Honor needed to achieve an Honor Victory by 10. “The time has come for the Empire to be reunited,” Tsai said to the Legionnaires. “All will bow. Either by choice of before the Emperor’s sword.”

 

Wait and See (R) (Gold y Diamond) You may destroy this Province to gain 5 Honor. This gain may not be modified.What did Kaede say?” Hatori asked urgently. “Who has the Empress chosen as her successor?” “I cannot say,” Toku replied. “Not until they have returned from their journey.”

 

REGIONES  (2)

 

Kaiu Village (R) (Gold y Diamond) Unique. Reaction: Pay 2 Gold to attach a +1/+1 Weapon Item token to a Personality after he or she enters play from one of your Provinces. Reaction: Pay 2 Gold to attach a +1/+1 Armor Item Token to a Personality after he or she enters play from one of your Provinces. The Crab want for jade, but never steel.

 

Sacred Grove (R) (Gold y Diamond) Unique. This Province has -1 Province Strength. Each time this Province is attacked and not destroyed, dishonor each Personality in the attacking army immediately before destroying the losing or tied armies, if any. Limited: Once per turn, gain 1 Honor. “Something weakens Daigotsu’s power,” Sezaru said. “The Naga,” Tsudao whispered. “From their dreams, they fight.”

 

ACCIONES  (37)

 

Barren Fields (C) (Gold y Diamond) Coste: 0; Focus: 1. Delayed Terrain. Battle: If there are more unbowed attacking cards in this battle than the attacker has unbowed Gold-producing Holdings, the attacker must bow attacking cards in this battle until the number is equal. The defender then does likewise with defending cards based on his or her own Holdings.


Bloodied Ground (R) (Gold y Diamond) Coste: 0; Focus: 2. Delayed Terrain. Attacker and Defender only. Political Battle: You may play a Fate card face down from your hand. If you do, the opposing player may likewise play a card. Alternate until one of you refuses to play a card. Turn all these cards face up, add their Focus values to your respective army totals (even if an army has no units) then discard them. This is not a duel.


Control the Field (C) (Gold y Diamond) Coste: 0; Focus: 3. Battle: Target one of your Personalities in this battle with more than 2 Chi, the Tactician trait, or the Scout trait to destroy a Terrain. You may then play a Terrain. “The Scorpion move against their own, Ichiro-sama.” “Follow them, Terao. Find out what is happening and, if it threatens the Mantis, end it.”

 

Defend Your Master (U) (Gold y Diamond) Coste: 0; Focus: 2. Immediate Terrain. Political Battle: Your units may not be moved out of this battle by other player’s cards. Play this card only if you have a Courtier in this battle or in your home. “Four Winds against one Dark Lord?” Daigotsu mused as he gazed out upon his readied armies. “More like four Winds against four thousand.”

 

Dismissed (U) (Gold y Diamond) Coste: 0; Focus: 3. Political Reaction: Bow one of your Courtiers to cancel a Political Limited action. Political Reaction: Bow one of your Courtiers to negate a Challenge during the Action Phase. “I’ve no time for your foolishness today.”


Domotai’s Sacrifice (R) (Gold y Diamond) Coste: 0; Focus: 4. Limited: Have one of your Honorable Samurai Personalities with your faction trait commit sepukku to gain 3 Honor and to permanently give all your remaining Personalities with your faction trait +2F. Your Personalities gain +3F instead if your Wind is Akodo Kaneka. Play this action only if you have a lower Family Honor and fewer provinces than each other player.

 

Field of Glorious Slaughter (C) (Gold y Diamond) Coste: 0; Focus: 1. Immediate Terrain. Political Battle: Gain 2 Honor each time a card you do not control is destroyed at this battle. “Leave a few of these clay toys intact,” the Soultwister said. “I wish to understand the magic those humans use to bring them to life.”

 

Fruitless Combat (C) (Gold y Diamond) Coste: 0; Focus: 2. Battle: Bow one of your Samurai Personalities in this battle to give all non-Samurai Personalities in this battle –2F. “The flesh of a Wind would be a precious prize indeed,” Omoni whispered.

 

Gempukku (C) (Gold y Diamond) Coste: 0; Focus: 3. Political Open: Permanently give a Human Personality with neither the Shugenja nor Samurai traits +1 Personal Honor and either the Shugenja or the Samurai trait. This action may target a face-up card in a Province as well as one in play. “I see much of Toku in his sons,” Saigorei said. “Pity for them,” Ginawa said with a chuckle.

 

Hospitality (R) (Gold y Diamond) Coste: 0; Focus: 3. Political Open: Bow one or more of your Courtier Personalities to permanently lower the Honor Requirements of all Personalities owned by one target player by the Courtiers’ total Personal Honor. “I think some of our samurai are finding our new alliance with the Crane more comfortable than others, Lord Kuon,” Benjiro said dryly.

 

Inspired Troops (C) (Gold y Diamond) Coste: 2*; Focus: 1. Reduce the Gold cost of this card by the number of Courtiers you control. Political Open: Give +2F to each non-token follower in one unit. “Lady Namika commands that these weapons be finished in four days or you will answer to her. Finish them in two or you will answer to me.”

 

Invasion (U) (Gold y Diamond) Coste: 0; Focus: 2. Battle: Bow one of your Cavalry or Naval units to send home an opposing non-Naval Infantry unit. “I have never seen a gaijin port before, Shanegon.” “By the end of the evening, this port will belong to the Empire,” the Moshi snapped.

 

Mastermind (U) (Gold y Diamond) Coste: 0; Focus: 3. Political Limited: Bow one of your Courtiers with a higher combined Chi and Personal Honor than that of all opponent’s courtiers to gain 2 Honor. “The three of you may possess the power to fight Daigotsu and resist his taint,” Naseru said, “but only I can tell you where he hides.”


Officer’s Council (U) (Gold y Diamond) Coste: 0; Focus: 2. Limited: Bow one of your Tactician Personalities to give the following ability to a number of your other Personalities up to the Tactician's Chi: “Battle: Bow to bow an opposing card. This cannot target a Personality with unbowed cards attached.” If you Wind is Akodo Kaneka, you may instead bow any of your Personalities to play this card.

 

Peasant Vengeance (C) (Gold y Diamond) Coste: 0; Focus : 1. Battle: Bow one of your Followers to destroy an opposing Infantry Personality with no Items or Followers. Battle: Bow one of your Cavalry Followers to destroy an opposing Personality with no Items or Followers. “Even with a sharp blade, samurai should mind their manners when traveling alone.” –Kihei

 

Petty Insults (U) (Gold y Diamond) Coste: *; Focus: 2. Political Limited: Bow one or two of your Courtiers to target another player. You and that player each lose Honor equal to the Gold you spent on this card or the Courtier's total Personal Honor, whichever is less. Your loss cannot be copied or modified. The other player’s loss cannot reduce him below his starting Family Honor.


Poisoned Thread (C) (Gold y Diamond) Coste: 4*; Focus: 2. Limited: Target a Personality. For the rest of the game that Personality permanently loses -1F/-1C each time he or she assigns to an army or issues a challenge. You may bow one of your Courtier or Ninja Personalities to reduce the gold cost of this card by 4. “How tragic, for a samurai to die in his sleep.”


Political Entanglements (R) (Gold y Diamond) Coste: 0*; Focus: 3. Political Limited: Bow one of your Courtiers to reduce all numerals printed on a target Personality by 1. You may make this reduction permanent by raising this card’s Gold cost by 3 when you play it.

 

Rage (C) (Gold y Diamond) Coste: 0; Focus: 3. Battle: One of your Personalities challenges an opposing Personality to a duel of Force. Bow the loser. If the challenge is refused, you may search your Fate deck for a Battle Action card and immediately play it for one of its Battle actions. “I thought the ogres had abandoned Daigotsu!” The ogre sneered and crushed him in his fist.

 

Retribution (C) (Gold y Diamond) Coste: 0; Focus: 4. Reaction: Play this card after an Attack Phase in which you were the Defender. Create an Attack Phase in which you are the Attacker and the former Attacker is the Defender. Neither of you may invite allies. You may not assign more than one unit. The Personality and each Follower in the unit you assign gain +1F.

 

Rhetoric (C) (Gold y Diamond) Coste: 0; Focus: 3. Political Reaction: When any player gains or loses Honor, bow one of your Courtiers with Chi greater or equal to the gain or loss to redirect the gain or loss to a different player. “The lady Itami conveys you her thanks, Doji-san,” Naseru said. “With Phoenix and Crane so closely allied, I thinks there are interesting times to come.”

 

Running Engagement (C) (Gold y Diamond) Coste: 0; Focus: 1. Battle: Discard a card from your hand to move one of your units from one of the Defender’s provinces to another. “You cannot keep up this facade forever, Chaozhu. Justice rides a swift steed!” –Moto Chen

 

Sound Strategy (R) (Gold y Diamond) Coste: 0; Focus: 3. Reaction: Play after a battle ends to take the topmost non-terrain Action card that you played during that battle from your discard pile into your hand. (This cannot retrieve a card played after the end or resolution of a battle.) Clay troops cannot defeat Daigotsu,” Sezaru said. “No,” Kaneka said.  "But they need only distract him.”

 

Spearhead (C) (Gold y Diamond) Coste: 0; Focus: 3. Reaction: Play this card after a Resolution Segment to straighten one of your units that was in that battle’s resolution. The Crab rallied around Kuon, punching a hole in the Horde’s defenses and giving the Winds their chance to ride for the Wall as swiftly as they could.

 

Stay Your Blade (C) (Gold y Diamond) Coste: 0; Focus: 3. Battle: Bow and send home one of your opposed Samurai Personalities in the current battle to draw three cards. “You sent assassins to kill me, Naseru,” Kaneka roared. “Why should I trust you?” The Anvil sneered. “Without me, you could never have proven yourself worthy of our father’s legacy.”

 

Stern Reprimand (U) (Gold y Diamond) Coste: 0; Focus: 4. Political Open: Bow one of your Courtiers to target a Follower or Spell. Its controller chooses whether Stern Reprimand sends the card back to its owner’s hand or whether Stern Reprimand dishonors that personality and causes the Personality’s controller to lose 4 Honor. One misspoken word can defeat a lifetime of service.


Storm Heart (R) (Gold y Diamond) Coste:
0; Focus: 2. Political Limited: One of your Courtier Personalities challenges a non-Courtier Personality to a duel of Personal Honor. Destroy the loser. Dishonor the winner if the loser is not Shadowlands. Dishonor the challenged Personality if the challenge is refused. Dishonored Personalities may not refuse.

 

Strange Politics (U) (Gold y Diamond) Coste: 0; Focus: 3. Political Reaction: Cancel a Political action that targets a Creature Personality. Political Reaction: Bow one of your Creature Personalities to cancel a Political action. Dishonor the Creature. “A message, my lord, from the... Nezumi ambassador.” “Fortunes,” Naseru swore. “What is that smell?”

 

Tainted Dreams (C) (Gold y Diamond) Coste: 0; Focus: 1. Delayed Terrain. Battle: Bow all Followers in this battle. Those who fight the Shadowlands long enough begin to see things that are not there things that defy explanation.” –Hiruma Todori

 

Taut Bowstrings (U) (Gold y Diamond) Coste: 0; Focus: 3. Reaction: Play before one of your target Followers or Items bows to product a ranged attack or as part of a combined ranged attack. That card need not bow. Reaction: Play after a unit moves into a Province or before a unite leaves a Province to make a ranged attack targeting it from your opposing cards in that Province. Your cards need not bow to produce this attack.

 

The Four Winds March (R) (Gold y Diamond) Coste: 0; Focus: 2. Political Battle: Discard the Imperial Favor to move one of your bowed or unbowed units from your home into this battle. Straighten all cards in that unit. This may not target a unit that has been in an army during battle resolution this turn. “To the City of the Lost,” said Tsudao. Her brothers only nodded.

 

The World is Empty (U) (Gold y Diamond) Coste: 0; Focus: 3. You may focus this card face-up in a duel to change its Focus value to a number of your choice from 0 to 4. Your opponent reveals his most recent focus card, if any, and discards it without effect if its focus value is greater than this card’s. “If I am to defeat my lost sister, I must learn to fight as she did.”


Time to Pay the Price (R) (Gold y Diamond) Coste: 0; Focus: 3. Political Open: If the active player has destroyed any of your Provinces as the attacker this game, bow one of your Courtiers during the Action Phase to target him and force him to choose and bow three of his or her Personalities. That player may reduce the number of Personalities he or she must bow by paying 2 Gold for each Personality. These payments may be combined.


Traitor’s Reward (U) (Gold y Diamond) Coste: *; Focus: 2. Limited: Bow one of your Personalities to search one of your decks for any number of cards, remove them from the game, and shuffle that deck. The number removed cannot exceed the amount of gold spent on this card if your Personality is a Courtier, or half that amount, rounded down, if he or she is not. “Ogura begged for forgiveness, and found none.”


Treachery (R) (Gold y Diamond) Coste: 5*; Focus: 4. Reduce this card’s Gold cost by the number of Courtiers you control. Political Limited: Bow your Stronghold to target two Personalities controlled by the same player. Until the end of the game, these Personalities may not assign to the same Province unless it is not possible to assign them to different Provinces. Kamnan was apparently not as loyal as Furuyari had hoped.


Utz! (C) (Gold y Diamond) Coste: 0; Focus: 1. Battle: Give an opposed Personality +2F until the end of this battle. “Kumiko tore the beast’s throat apart with her father’s kama as her men echoed her battle cry. Her Taint died with Settozai.” –Rezan


Well Prepared (C) (Gold y Diamond) Coste: 0; Focus: 3. Battle: Bow or Straighten one card in the current battle. Play this only if you have a Terrain in play for this battle. “The Shogun believed Ryoko Owari would be an easy target,” Naseru said with a scowl. “Teach his troops the price of misplaced pride.”


KIHOS  (5)

 

Seek the Path (C) (Gold y Diamond) Coste: 0; Focus: 3. Kiho Reaction: Target one of your unbowed Shugenja or Monks before a player searches his or her Fate deck for a card to force that player to draw the top card of his or her Fate deck instead. Draw a card. “I do not believe Kokujin or Mitsu are dead,” Satsu whispered. “Each still has a purpose to fulfill.”


Sharing Strength (C) (Gold y Diamond) Coste: 0; Focus: 2. Kiho Open: Bow one of your Shugenja or Monks to give a Personality a Force bonus equal to the caster’s printed Force or a Chi bonus equal to the caster's printed Chi. Straighten the caster at the end of the turn. “Enlightenment is best found through hardship. Let me help enlighten you, stranger.”

 

The Future is Unwritten (U) (Gold y Diamond) Coste: 0; Focus: 3. Kiho Void Limited: Target an opponent and bow one of your Shugenja or Monks to draw four cards, then discard three cards.  The opponent may name one of the discarded cards or may name The Future is Unwritten. If he or she names a card, you may not play any copies of that card for the rest of the game.


Twist the World (U) (Gold y Diamond) Coste: 0; Focus: 4. Kiho Void Reaction: Target one of your Shugenja or Monks after a Battle Action Segment begins to reverse the direction in which players take actions for that battle. This does not affect who takes the first action. Fu Leng felt his grip on the Celestial Heavens slip, and the sky above Kyuden Seppun rained daggers.


Weight of the Heavens (R) (Gold y Diamond) Coste: 0; Focus: 2. Kiho Open: Target one of your Shugenja or Monks to remove the Cavalry, Naval, Yu, Double Chi, and Tactician traits from one card. Kiho Open: Bow one of your Shugenjas or Monks to remove the Cavalry, Naval, Yu, Double Chi, and Tactician traits from a number of cards up to the caster’s Chi.

 

SPELLS  (6)

 

Clarity of Purpose (C) (Gold y Diamond) Coste: 3; Focus: 2. Battle: Bow this Shugenja to give a Personality in the current battle +3F and each Personality opposing him or her +2F. “The Crab were angry that they could not follow the Winds into the Shadowlands. Sezaru told them to keep their anger ready. They would need it when the Dark Lord came seeking retribution.” –Iuchi Lixue

 

Dark Wings (C) (Gold y Diamond) Coste: 1; Focus: 2. Maho Battle: Without bowing, move this unit to another Province. Lose 1 Honor. You must destroy this Spell as a cost if you have already used this ability this turn. “The Four Winds stand together, but too late. They shall not escape this battle unscathed.” –Shahai

 

Hands of the Tides (U) (Gold y Diamond) Coste: 3; Focus: 3. Battle: Bow this Shugenja and target an opposing unit to force that unit’s controller to move all Followers in that unit to other legal Personalities he or she controls in that battle. Destroy any Followers that can’t be moved. “When I see magic perform wonders such as  these, I give thanks the Phoenix are pacifists.” –Satoshi

 

Judgement of the Kami (U) (Gold y Diamond) Coste: 2; Focus: 3. Reaction: Bow this Shugenja after an opponent searches his Fate deck for a card or draws a card due to his own card or Stronghold effect to look at the top four cards of your Fate deck, take one into your hand, and shuffle your deck. Look at your top eight cards instead if your wind is Akodo Kaneka. “Since that day, Kaukatsu no longer speaks of his son.”

 

Kharmic Vengeance (R) (Gold y Diamond) Coste: 2; Focus: 3. Open: Bow this Shugenja during the Action Phase and target two units. For the rest of the turn, while these units are in the same battle, cards in each unit must target cards in the other unit with the actions they perform, if a legal target exists there. “We are tied together, you and I,” Tsukuro hissed. “One day, Hachi, you will be forgotten as I was.”

 

The Outer Darkness (R) (Gold y Diamond) Coste: 4; Focus: 4. Limited: Bow this Shugenja, who may remain bowed, to target one of your other units. Bow that unit. While this Shugenja remains bowed and in play, the other unit may not straighten, and while you are the Defender, you may, as a Battle action, straighten this Shugenja to straighten the other unit, move it into the current battle, and take an extra consecutive Battle or Open action (or pass).

 

ITEMS  (13)

 

Banner of Heroes (R) (Gold y Diamond)

+0F / +0C

Coste: 8; Focus: 4.

Unique. Will only attach a Samurai. Give +1F to each Follower in this army. “Dragon and Phoenix began this war...” Nakamuro began as he stood before Tamori. “And Dragon and Phoenix shall end it,” Shaitung finished, standing by his side.

 

Damning Evidence (R) (Gold y Diamond)

+0F / +0C

Coste: 1; Focus: 3.

Will only attach to a Courtier. Limited: Bow this Personality and destroy Damning Evidence to target another player’s Personality. The next time this game that Personality is destroyed, you gain 3 Honor. We discovered too late that the documents were forgeries.


Dark Soul Mask (R) (Gold y Diamond)

+0F / +0C

Coste: 6; Focus: 4.

Unique. This unit does not add its total Force to its army. Battle: bow Dark Soul Mask and this personality to permanently move the Mask onto an opposing personality. “Some questions are best unanswered.” –Kitsu Hisashi

 

Edict of Glory (U) (Gold y Diamond)

+0F / +1C

Coste: 2; Focus: 3.

Will only attach to a Courtier. Political Reaction: Bow this Personality after one of your target Personalities is involved in creating an Honor gain or is restored to honor to permanently give that Personality +1C and +1 Personal Honor. “The name Matsu Domotai shall be entered into the ranks of the greatest Lion heroes.” –Ikoma Fudai

 

Edict of Judgment (U) (Gold y Diamond)

+0F / +1C

Coste: 0; Focus: 3.

Will only attach to a Courtier. Political Open: Bow this Personality to target an unbowed Courtier with less Personal Honor. That Courtier’s controller decides whether Edict of Judgment dishonors or bows that Courtier. “Do not be too hasty, Tanitsu-san,” Kaukatsu said. “The court will have need of both of us, I think.”

 

Fine Steed (U) (Gold y Diamond)

+0F / +0C

Coste: 1; Focus: 2.

Will only attach to a Courtier. While this card is attached, this Personality gains Cavalry and may lobby for the Favor as though your Family Honor were 2 points higher. Battle: Bow and destroy this card to move this unit from one battle to another.

 

Kaede’s Fan (R) (Gold y Diamond)

0F / 0C

Coste: 3; Focus: 4.

Unique. Increase by 1 all Honor gains created by actions this Personality performs, by duels this Personality wins, and battles won or tied by this Personality’s army. “Mother,” Sezaru said in a choked voice.


Official Papers (U) (Gold y Diamond)

0F / 0C

Coste: 0; Focus: 3.

Will only attach to a Courtier. Limited: Bow Official Papers to add a number of favor tokens to it equal to this Personality’s Personal Honor. Limited: Bow Official Papers to move any number of favor tokens from it to a Writ Item.

 

Radiant Staff (R) (Gold y Diamond)

+0F / +0C

Coste: 7; Focus: 4.

Battle: Bow Radiant Staff to move an opposing Follower that can legally attach to this Personality onto this Personality. Destroy that Follower after the battle ends and put it in its owner’s discard pile. Sezaru’s magic was so powerful that even Daigotsu’s most loyal followers found themselves unwittingly fighting by his side for a time.

 

Sashimono (C) (Gold y Diamond)

+0F / +0C

Coste: 1; Focus: 3.

Will only attach to a Samurai. Sashimono gains +1F while opposing cards controlled by players whose Wind is Daigotsu. Reaction: Bow Sashimono before another unit in this army is sent home to negate the movement. “Forward to glory!”

 

Writ of Conscription (U) (Gold y Diamond)

+0F / +0C

Coste: 3; Focus: 3.

Will only attach to a Courtier. When Writ of Conscription enters play, put favor tokens on Writ of Conscription equal to the Courtier’s Personal Honor. Political Reaction: Bow this Personality and remove one or more favor tokens when any player is paying for a Follower or Item to reduce or increase that card’s Gold cost by the number removed.


Writ of Justice (R) (Gold y Diamond)

+0F / +0C

Coste: 2; Focus: 3.

Will only attach to a Courtier. When it enters play, put favor tokens on Writ of Justice equal to the Courtier’s Personal Honor. Political Limited: Bow this Personality and remove three favor tokens to bow a Dishonored Personality. Political Limited: Bow this Personality and remove six favor tokens to destroy a Dishonored Personality.


Writ of Peace (U) (Gold y Diamond)

+0F / +0C

Coste: 2; Focus: 3.

Will only attach to a Courtier. When Writ of Peace enters play, put a number of favor tokens on it equal to the Courtier’s Personal Honor. Political Battle: Bow this Personality and remove one or more favor tokens to force a target opposing Personality’s controller to decide whether to bow that Personality and not straighten him next Straighten Phase, or to lose Honor equal to the number of tokens removed.

 

FOLLOWERS  (11)

 

Hachi’s Legion (U) (Gold y Diamond)

2F / 0C

2HR / 4G

Imperial. Destroy Hachi’s Legion if this Personality is ever Dishonored. While you control the Imperial Favor, other players must discard a Fate card from their hands to target cards in this unit with an action. At Shinsei’s Last Hope, Hachi made his stand.

Focus: 4

 

Heimin Laborers (U) (Gold y Diamond)

1F / 0C

0HR / 2G

Ashigaru. Reaction: Bow Heimin Laborers before any player refills a province with a face-down card to make the next refill face-up. Heimin Laborers may not straighten until your next Straighten Phase. “We have found something interesting, my lord.”

Focus: 2

 

Hiruma Tracker (C) (Gold y Diamond)

1F / 0C

1HR / 1G

Reaction: Bow Hiruma Tracker after an opposing unit moves from this unit’s Province to a different Province to move this unit to the same Province. “Why do they always run?”

Focus: 3

 

Karo (U) (Gold y Diamond)

0F / 0C

0HR / 3G

Battle: Bow and destroy Karo to search your deck for a non-Unique, non-Karo Follower. Reduce the Follower’s Gold cost by 3, then attach it to one of your Personalities in this battle, paying all costs. Shuffle your deck. “It is not difficult to find good advice, though it may be difficult to listen to it.” –Akodo’s Leadership

Focus: 3

 

Kitsune House Guard (R) (Gold y Diamond)

2F / 0C

1HR / 3G

Unique. This Personality may cast Kihos as if he or she were a Shugenja. “Though the Kitsune walk a path between two worlds, they understand both equally. Such wisdom is rare indeed.” –Naka Tokei

Focus: 4

 

Monkey House Guard (R) (Gold y Diamond)

2F / 0C

1HR / 3G

Unique • Imperial Magistrate. This Personality has +1 Personal Honor. Political Limited: Bow Monkey House Guard to restore a Dishonored Personality to honor. “None were so beloved by Toturi. It remains to be seen whether they will enjoy his successor’s favor.”

Focus: 4

 

Ox House Guard (R) (Gold y Diamond)

2F / 0C

1HR / 4G

Unique • Cavalry. Ox House Guard gains +2F while defending. “We are fortunate to have such steadfast allies,” Shiba Ningen said in a thoughtful voice. “Tell Morito I wish to meet him, Yoma.”

Focus: 4

 

Prophets (C) (Gold y Diamond)

2F / 0C

1HR / 3G

Monk. Other players may not target cards in this unit with Events. (Followers cannot cast Kihos). “Just as a person standing far enough away can see the entire mountain clearly, the wise can easily predict the future of fools.” –Hoshi Wayan

Focus: 3

 

Steadfast Bushi (C) (Gold y Diamond)

2F / 0C

1HR / 3G

Straighten Steadfast Bushi each time this Personality straightens. “Bayushi Kwanchai has slain Shosuro Furuyari. Bayushi Sunetra rules the Scorpion and the Shadowed Tower tsukai have been executed.” “Excellent,” Atsuki replied. “Now let us begin…”

Focus: 3

 

Suzume House Guard (R) (Gold y Diamond)

2F / 0C

1HR / 3G

Unique. After Suzume House Guard enters play, bow this Personality and gain 2 Honor. “I do not understand why Roshi did what he did,” Yugoki said in a mournful voice. “I do,” Ozaki said. “With your aid we might undo it.”

Focus: 4

 

Tadaka’s Children (U) (Gold y Diamond)

3F / 0C

2HR / 5G

Nonhuman. Battle: Once per battle, bow Tadaka’s Children to destroy an opposing Shadowlands Follower. Tadaka’s Children need not bow if you are a Crane Clan player. “The Crab do not have enough jade to send an army to the City of the Lost,” Sekawa said, “but with these soldiers you will not need jade.”

Focus: 3

 

ANCESTROS  (3)

 

Ichido no Shiryo (R) (Gold y Diamond)

+1F / +0C

1HR / 0G

Crab Clan Ancestor • Unique. After this card enters play, you may place a 0F Follower token on a number of your bowed and unbowed Crab Clan Personalities up to this Personality’s Force plus Yu. “The fruits of your victory insure that others survive to recall your failures. Such is the burden of a hero.”

Focus: 3

 

Shirasu no Shiryo (R) (Gold y Diamond)

+1F / +0C

1HR / 0G

Unicorn Clan Ancestor • Unique. While Shirasu opposes one or more Human Personalities with 0 Personal Honor in battle, all Unicorn Clan Magistrates in this army gain +2F/+2C. This Personality gains this bonus even without the Magistrate trait.

Focus: 3

 

Yasu no Shiryo (R) (Gold y Diamond)

+0F / +1C

2HR / 0G

Phoenix Clan Ancestor • Unique. Political Reaction: Bow this Personality after one of your non-Shadowlands Personalities dies to gain 2 Honor. “Hochiu believed that a powerful new enemy would return the Phoenix to greatness. Look upon your clan and ask yourselves… was he wrong?”

Focus: 3