SPOILER DE WINDS OF CHANGE
(156/156)
STRONGHOLDS (3)
Castle of the Wasp (Mantis) (F) (Gold) 6PS / 4GP / 3FH. Once per
battle, you may target the current Province with a Ranged Attack from exactly one
of your attacking cards to reduce its Strength by the Attack’s strength. Once
per turn, one of your Mantis Personalities need not bow to produce a single or
combined Ranged Attack that targets opposing cards.
Koten (Cangrejo) (F) (Gold) 7PS / 4G / 2FH. Berserker Personalities you
own have Yu +2. Limited: Bow to permanently give one of your Crab Clan
Personalities the Berserker trait. Reaction: Bow after one of
your Crab Clan Berserkers or Samurai is destroyed to reduce the Gold cost of
the next Crab Clan Personality you bring into play this game to 0.
Tch’tch Warrens (Ratling)
(F) (Gold) 13PS / 3GP / 1FH. You begin the game with three Provinces. Your
Ratling cards cannot gain Shadowlands and are immune to fear. Limited:
Bow to take a non-Follower Fate card from an opponent’s discard pile and put it
in your hand. Keep this card face-up. The next time this card goes to a discard
pile or deck, remove it from the game instead.
PROMOS (2)
Helm of Thunder (Item) (Pre-release) (Gold y
Diamond)
+1F / +1C
Coste: 4; Focus: 4
Experienced Dragon Helm • Unique. Open: Bow the Helm of
Thunder to bow a shugenja with less chi than this Personality. If the target is
a Dragon, Helm of Thunder gains +2F/+2C. (This does not refer to Dragon Clan
cards unless they are also Dragons.)
Tetsubo of Thunder (Item) (Promo cajas sobres) (Gold y
Diamond)
+2F / +2C
Coste: 5; Focus: 3
Unique • Weapon. Battle: Bow and destroy
Tetsubo of Thunder to destroy an opposing follower.
Hida Hoitsu (C) (Gold y Diamond)
5F
/ 3C
0HR / 10G / 1PH
Crab Clan Berseker.
Hoitsu
costs 1 less Gold if your Wind is Toturi Tsudao. Hoitsu may not be challenged while he is
in an
army if he has one or
more Followers. “She shines with all the glory of the
Sun. I would die
for her. I would kill for her. Question my loyalty, and you will see.”
Hida Sozen (C) (Gold y Diamond)
4F / 3C
0HR / 9G / 2PH
Crab Clan Samurai • Yu 3. Sozen cannot be destroyed while in an army
unless there is an opposing unit with more total Force than his unit or the
destruction is an effect of your own card or Stronghold. This does not protect
attached cards from effects that destroy this entire unit. “He was born a
Dragon, not a Crab, Lord Kuon.” “He is willing to die as a Crab. That is all
that matters.”
Hida Wukau (F) (Gold y Diamond)
1F / 3C
2HR / 7G / 2PH
Crab Clan Taskmaster • Experienced • Unique. Limited:
Once per turn, bow Wukau to target a unit. Each Follower in that unit gains +2F
and Yu +2 until Wukau leaves play or he uses this ability again. Wukau
need not bow if he targets himself. “He is the finest student of Sunda Mizu
in many years. Learn from his example.”
Korjagun
(U) (Gold y Diamond)
3F / 3C
–HR / 8G / 0PH
Crab Clan Mujina • Cavalry • Creature. Mujina Followers attaching to Korjagun
produce no entering play effects (This includes Honor losses.)
Korjagun’s Follower gains Cavalry while he has only one Follower and it has
less Force than he. Reaction: Once per turn, cancel a Daigotsu Wind
action targeting one of your cards.
Yasuki Namika (R) (Gold y Diamond)
3F / 2C
–HR / 7G / 2PH
Crab Clan Samurai • Courtier. Political Reaction: Once per turn, dishonor a Personality after he
or she issues a challenge to a Crab Clan Personality with less Chi than the
challenger.
Asahina Barako (U) (Gold y Diamond)
1F / 4C
5HR / 8G / 3PH
Crane Clan Shugenja. Political Battle: Bow
Barako to target a player with attacking units opposing Barako. That player
must pay Gold equal to the number of his or her attacking units in this battle,
or bow all of his or her Gold-producing holdings. “Her soul is like an
unfettered storm.” –Doji Yasuyo
Daidoji Akimasa (C) (Gold y Diamond)
2F / 4C
2HR / 7G / 2PH
Crane Clan Samurai • Scout. Akimasa has +1F while opposed by a Personality
controlled by a player whose Wind is Akodo Kaneka. Battle: Once per
turn, bow Akimasa to create and play a blank Delayed Terrain card for this
battle. Akimasa need not bow if he is defending. “You call him a Shogun. I
call him a thief.”
Doji Tanitsu (R) (Gold y Diamond)
0F / 3C
10HR / 6G / 3PH
Crane Clan Samurai •
Courtier • Experienced • Unique. When Tanitsu enters play or is overlayed, you
may select a Wind you do not currently control from outside the game and bring
it into play. Remove this Wind from the game if Tanitsu leaves play. “Watch
out for that one. Whoever takes the throne, he shall stand at their side.”
–Ikoma Sume
Kakita Hirotada (U) (Gold y
Diamond)
1F / 3C
6HR / 7G / 2PH
Crane Clan Artisan • Master Painter
• Courtier. Political
Reaction: Bow Hirotada and target an opponent when you are paying for a
holding to produce 3 Gold. That opponent may gain 1 Honor. “Stay your blade
and set your grief aside, Reju-sama,” Hirotada said. “You may yet serve the
Crane.”
Kakita Rekkusu (C) (Gold y Diamond)
2F / 4C
5HR / 8G / 2PH
Crane Clan Samurai. Rekkusu costs 1 Gold less if your Wind is Hantei Naseru. Each time
Rekkusu focuses, immediately raise that card’s Focus value by 1. “Of course
I follow the Anvil. His siblings are all… imperfect.”
Hitomi Kichi (U) (Gold y Diamond)
4F / 2C
–HR / 8G / 1PH
Dragon Clan Monk. Reaction:
Kichi gains +2F until the beginning of your next turn after one of your Dragon
Clan Personalities is destroyed. “Tamori is gone now, but there will be
other enemies. We must stand ready to receive them.”
Kitsuki Kiyushichi (R) (Gold y Diamond)
2F / 5C
9HR / 11G / 3PH
Dragon Clan Justicar • Samurai • Double Chi • Unique. Kiyushichi costs 1 less Gold if your
Wind is Toturi Sezaru. Political Reaction: Bow Kiyushichi when a
Personality refuses a challenge from one of your Dragon Clan Personalities to
cause that Personality to accept the challenge instead. “Justice, like the
Wolf, will not be defied.”
Kitsuki Mizuochi (R) (Gold y Diamond)
2F / 4C
6HR / 7G / 3PH
Dragon Clan Investigator • Kitsuki Family Daimyo •
Samurai • Magistrate • Experienced • Unique. Gain 2 Honor each time
Mizuochi wins a duel against a Personality controlled by a player using Hantei
Naseru. Political Limited: Once per turn, if Mizuochi is honorable, bow
him to look at the top card of any player’s deck. If it’s a Kolat, Ninja, or
Assassin card, straighten Mizuochi, discard it, and cause the player to lose 4
Honor.
Mirumoto Ryosaki (C) (Gold y Diamond)
3F / 4C
5HR / 8G / 2PH
Dragon Clan Samurai. Ryosaki has +1C if you control one or more
Courtiers. Each Focus card revealed by Ryosaki’s opponent in a duel has -1
Focus Value when it’s revealed. “Reju returned to the Crane long ago, but he
sent his daughter back to us. She has joined her mother’s family, and serves as
he once did." –Mirumoto Uso
Mirumoto Takeo (C) (Gold y Diamond)
3F / 3C
4HR / 7G / 2PH
Dragon Clan Samurai. Battle: Once per battle, if Takeo is opposed, draw a
card. “Understand one thing. Embrace it to the utmost. Through this, you
shall understand everything.”
León (5)
Akodo Sarasa (U) (Gold y Diamond)
3F / 3C
5HR / 9G / 2PH
Lion Clan Samurai • Tactician • Scout. Open: Once per
turn give Sarasa and each of her Followers Cavalry until the end of the
turn. Sarasa may not perform Tactical actions for the rest of the turn. “It
is a dangerous time to travel for all enemies of the Lion.”
Akodo Tadenori (R) (Gold y Diamond)
1F / 4C
5HR / 7G
/ 3PH
Lion Clan
Campaigner • Samurai • Tactician • Experienced • Unique. Tadenori costs 1 less Gold if your Wind is Akodo Kaneka. Tactical
Battle: Reduce the Force of an opposing Personality or Follower to its printed
Force. “Come, my friends. I will show you how to kill.”
Ikoma Korin (C) (Gold
y Diamond)
3F / 3C
4HR / 6G / 2PH
Lion Clan Samurai. Korin has
+1F/+1C while opposing, in a battle or duel, a Shugenja, a Courtier, or any
Personality controlled by a player whose Wind is Toturi Sezaru. “We cannot
die in Phoenix lands, uncle. We cannot be forgotten. We must press on.”
Kitsu Tanoyame (U) (Gold y Diamond)
2F / 3C
7HR / 6G / 3PH
Lion Clan Shugenja. Political Battle: Once per battle,
send home a Lion Clan Personality. “I have no time for fools, boy. Offer
your prayers and begone from this place.”
Matsu
Ferishi (C) (Gold y Diamond)
3F / 3C
5HR / 7G / 2PH
Lion Clan Samurai. Political Battle: Once per turn, bow an opposing non-Unique Follower. “Why would I
fight someone so beautiful, Ferishi?” “I was about to ask you the same
question, Rekkusu,” she said with a sly smile.
Mantis
(5)
Moshi
Eihime (U) (Gold y Diamond)
2F / 4C
1HR / 8G
/ 1PH
Mantis
Clan Shugenja • Naval.
Eihime has +2F if your Wind is Toturi Tsudao. After attaching a Spell to
Eihime, you may return a Spell attached to her to your hand. “Kumiko has
proven herself, Jukio-sama. The time has come to set aside your anger over
Wakiza’s death. The time has come for the Mantis to be whole.”
Moshi
Yoshinaka (F) (Gold y Diamond)
2F / 3C
0HR / 7G
/ 1PH
Mantis Clan
Shugenja •
Unique. Elemental Water Reaction: Bow Yoshinaka to target one of
your Naval units when it assigns to a battle. During this attack, other
player’s cards may not send that unit home or bow cards in it. “Is it true
male Moshi shugenja are ignored?” Lixue asked. “It’s true.” Yoshinaka smirked.
“But I like it that way.”
Tsuruchi
Tasuku (C) (Gold y Diamond)
2F / 3C
–HR / 8G / 1PH
Mantis Clan Bushi • Naval. Battle: Once per battle,
bow Tasuku for a Ranged 3 Attack. Tasuku need not bow if you have taken no Battle
or Open actions yet this battle or if the target is controlled by a
player whose Wind is Toturi Sezaru. “Not all the former Dragonfly appreciate
the fact that Sezaru has taken their home for himself.”
Yoritomo
Manobu (R) (Gold y Diamond)
3F / 3C
–HR / 8G / 2PH
Mantis Clan Samurai. Open: Bow
Manobu to straighten a Naval card. “Ready yourselves, fools!” Manobu roared.
“Fail me, and you will not survive to report your uselessness to the Daughter
of Storms!”
Yoritomo Yorikane (C) (Gold y Diamond)
4F / 4C
0HR / 9G / 2PH
Mantis Clan Samurai • Naval. Limited: Pay 2 Gold to give one of your Followers the Naval
trait permanently. If any of your opponent’s Wind in Toturi Tsudao, this costs
1 Gold instead. “I do not fear that the sea shall take my life. To never
sail again – that, to me, is death.”
Fénix
(5)
Asako Shiwasu (C) (Gold y Diamond)
2F / 3C
6HR / 8G / 2PH
Phoenix Clan Shugenja • Scribe. Shiwasu costs 1 less Gold if your Wind is Toturi Sezaru. Once per turn, Shiwasu may cast a Spell attached to one of your other Shugenja as if it were attached to Shiwasu. “The tale of Toturi Sezaru shall be one for the ages.”
Isawa Fosuta (R) (Gold y Diamond)
2F / 5C
6HR / 7G / 2PH
Phoenix Clan Inquisitor • Shugenja • Unique. Open: Bow Fosuta during another player's Action Phase to target one of that player’s Personalities and a Limited or Open action on that Personality. That player must use the action at his or her next chance to act if the action is legal then. “Someone is hunting us.” –Ikoma Fujimaro
Isawa Wazuka (U) (Gold y Diamond)
1F / 4C
4HR / 7G / 2PH
Phoenix Clan Shugenja. Elemental Water Open: Bow Wazuka to move any number of Items, Spells, and Followers from one of your unbowed Personalities to another. “She is powerful, wise, and discreet. A remarkable combination in a vassal.” –Doji Akiko
Ryouko (U) (Gold y Diamond)
2F / 3C
8HR / 8G / 3PH
Phoenix Clan Fushicho • Emmisary of Tengoku • Shugenja • Nonhuman • Cavalry. Will not attach Spells. When Ryouko dies, you may permanently raise its Honor Requirement by 6 and place it on the top of your Dynasty deck instead of your discard pile. Battle: Once per battle, make a Ranged 2 Attack without bowing
Shiba Emiri (C) (Gold y Diamond)
3F / 3C
3HR / 7G / 2PH
Phoenix Clan Samurai. Emiri has +1F while opposing a card in battle controlled by a player whose Wind is Toturi Tsudao. Battle: Once per battle, bow one of your Shugenja in an army (if necessary) to move Emiri to that army and give her a Force bonus equal to the Shugenja’s Force.
Escorpión (5)
Bayushi Aotora (U) (Gold y Diamond)
3F / 4C
–HR / 8G / 0PH
Scorpion Clan Poison Master • Ninja. Aotora costs 1 less Gold if your
Wind is Hantei Naseru. Open: Bow Aotora to remove the Double Chi,
Tactician, Cavalry, or Yu trait from a Personality until
the beginning of his or her controller’s next turn. “Death to all traitors.
No mercy. No forgiveness.”
Bayushi
Kwanchai
(R) (Gold y Diamond)
1F / 2C
–HR / 5G / 1PH
Scorpion Clan Martyr • Experienced • Unique.
Reaction: Bow Kwanchai before one of your bowed or unbowed Scorpion Clan
Personalities dies during battle or duel resolution to negate that destruction.
Either destroy Kwanchai or put him on top of your Dynasty deck (your choice). “A
true master of the Dark Sword cannot die!”
Bayushi Rie (C) (Gold
y Diamond)
3F / 3G
0HR / 8G / 1PH
Scorpion Clan Samurai. Political
Reaction: The Defender loses 3 Honor at the start of the Resolution Segment. Use
this ability only if Rie is in the current attacking army and there are no
defending units. “You think I would challenge one who was not worthy of my
blade? Cowards heap shame upon themselves.”
Soshi Seika (U) (Gold y Diamond)
2F / 4C
0HR / 7G / 1PH
Scorpion Clan Courtier. Reaction:
Once per turn, before you take a Political action, remove the Political
trait from that action. If the action is on a card, also remove the Political
trait from that card until the end of the turn. “Be careful of that one. By
the time you realize he is against you, it may be already too late.” –Ikoma
Sume
Soshi Tabito (C) (Gold y Diamond)
1F / 3C
0HR / 7G / 2PH
Scorpion Clan Courtier. Political Reaction: After any opponent loses Honor, gain 1 Honor. “I have heard rumors
of a secret organization within your clan,” Miya Gensaiken said. “They are
called the Kuroiban.” Tabito’s eyes narrowed.
Unicornio
(5)
Moto Genki (C) (Gold y Diamond)
3F / 3C
2HR / 8G / 2PH
Unicorn Clan Yojimbo • Samurai • Cavalry. Limited: Bow Genki to take
a non-Unique Item from your discard pile and attach it to her, paying all
costs. Genki need not bow if she has no Items. “My brother has
responsibilities to his family,” Haruko said, “and the Shinjo have been without
an heir too long. Marry Shono, and let our houses stand as one.”
Moto Latomu (U) (Gold
y Diamond)
4F / 4C
–HR / 9G / 1PH
Unicorn Clan Samurai • Cavalry. Latomu
costs 1 less Gold if your Wind is Akodo Kaneka. Reaction: After an
action moves Latomu into a battle, bow Latomu for a Ranged 4 Attack, or make a
Ranged 2 Attack without bowing. “Sezaru had only four jade tears. Kaneka was
forced to enter the Shadowlands without us. I pray for him.”
Shinjo Haruko (U) (Gold y Diamond)
3F / 3C
4HR / 8G / 2PH
Unicorn Clan Imperial Guard • Samurai • Courtier
• Cavalry. Political
Reaction: Once per turn, bow Haruko to cancel a lobbying attempt. Haruko
needs not bow if the lobbying player's wind is Hantei Naseru. “You have my
brother’s respect, Anvil. You have mine.”
Shinjo
Xushen (R) (Gold y Diamond)
4F / 4C
0HR / 8G
/ 2PH
Unicorn
Clan Bushi • Cavalry • Experienced • Unique. Reduce the strength of all ranged attacks
targeting cards in Xushen’s army by 1, or by 2 if Xushen assigned during
Infantry Maneuvers. Battle: Bow for a Ranged 4 Attack. “None shall
escape the Khan!”
Utaku Qsi-Tsing (C) (Gold y Diamond)
3F / 3C
4HR / 8G / 2PH
Unicorn Clan Battle Maiden • Gunso • Samurai •
Cavalry. Political
Limited: Once per turn, pay 3 Gold to attach a +1F/+1C Weapon Item token to
one of your Personalities. Yue’s personal guard mercilessly hunted the
Phoenix who stole the Black Scroll, but found nothing.
Ratling
(3)
Chu-rochu (C) (Gold y Diamond)
3F / 3C
–HR / 6G / 1PH
Ratling Leader • Creature. Actions on Wind cards may not
target Chu-rochu. “The name the shamans gave him means ‘ten-and-six.’ Since
he became a pack-chief, fifteen oni have fallen to his spear. What will happen
when he fights the next? Even the shamans cannot say.” –Hida Hio
Ik’krt
(F) (Gold y Diamond)
3F / 3C
–HR / 6G / 1PH
Ratling Scout • Creature • Experienced • Unique. Players must bow one of their
Followers in Ik’krt’s battle as an additional cost of taking any action on one
of their Followers opposing Ik’krt. Limited: Once per turn, search your
discard pile for a Ratling Follower, show it to your opponents, and put it in
your hand.
Mat’chek
(U) (Gold y Diamond)
3F / 2C
–HR / 6G / 0PH
Ratling • Stained Paw Tribe • Creature. Mat’chek costs 1 less Gold if your
Wind is Daigotsu. Reaction: Once per duel, instead of focusing, target
an Item attached to Mat’chek’s opponent. Permanently move the Item onto
Mat’chek if legal, otherwise, destroy it. “Tomorrow will tell.”
Shadowlands
(5)
Bawaru no
Oni (C) (Gold y Diamond)
4F / 4C
–HR / 7G / 0PH
Oni • Nonhuman • Shadowlands • Lose 4 Honor. At the beginning of
the Resolution Segment, straighten Bawaru no Oni if there are any unbowed
opposing Personalities. “That one’s... rather large, isn’t it?” –Kihei
Gaki (C) (Gold y Diamond)
3F / 1C
–HR / 4G / 0PH
Spirit • Nonhuman • Shadowlands • Lose 4 Honor. All bonuses to Gaki’s
Force and Chi are treated as penalties instead. (This includes focusing.)
This does not apply to effects that set its stats directly to a certain value.
“There are some foes, Ekiken, that steel cannot defeat.”
Ghul Lord (U)
(Gold y Diamond)
4F / 3C
–HR / 7G / 0PH
Undead • Nonhuman •
Shadowlands.
Lose 3 Honor.
Battle: Destroy one of your Undead cards
in this army to bow an opposing Follower. Battle: Fear 3.
“I have
crossed the Burning Sands to find a city of corruption and madness. I
knew I had come home.”
Omoni
(R) (Gold y Diamond)
4F / 2C
–HR / 7G / 0PH
Goblin Sculptor of Flesh • Nonhuman •
Experienced • Unique • Shadowlands. Lose 4 Honor. Reaction: When a
Fear effect from cards in Omoni’s unit targets an opposing unit, the Fear
reduces the Force of all Followers in the targeted unit by the Fear strength
instead of producing its normal effect. Battle: Produce Fear with a
strength equal to the number of Goblin Followers attached to Omoni, plus 2.
Settozai
(R) (Gold y Diamond)
4F / 4C
–HR / 9G / 0PH
Unaligned Onisu of Larceny • Nonhuman •
Cavalry • Unique • Shadowlands. Lose 5 Honor. Reaction: Once
per turn, negate all effects of a Battle action by the Attacker if the
Defender has not yet taken a Battle or Open action, or passed,
during the current battle. Battle: Dishonor one of your Honorable
Personalities to produce 2 Gold and lose 2 Honor. This ability may be used once
per turn by each player, and while Settozai is bowed.
Unaligned
(2)
Miya
Shoin (R) (Gold y
Diamond)
0F / 2C
2HR / 6G /
3PH
Unaligned Imperial Herald •
Courtier • Unique. While you control Shoin, other players
may not lobby and may, as a Political Limited action, pay 8 Gold to take
permanent control of Shoin. “With Tadaji, Kaukatsu, and Tanitsu, he has
rebuilt the court. It is a fortunate daimyo who draws his favor, and a fool who
ignores him.” –Hantei Naseru
Otomo Taneji (C) (Gold y Diamond)
0F / 2C
–HR / 2G / 2PH
Unaligned Courtier • Samurai. Gain 1 Honor when Taneji enters play. “Hatori’s
karo has learned much on his journeys and has friends in every household.”
–Kakita Munemori
HOLDINGS
(17)
Akodo’s Grave (C) (Gold y Diamond) Coste: 2. Bow Akodo’s
Grave to produce 2 Gold. Battle: Bow and destroy Akodo’s Grave to
destroy a Terrain. “Domotai’s sacrifice brought Akodo’s remains home, and
gave even a Dark Oracle pause. The shrines that hold Akodo’s ashes honor
Domotai as much as they honor Akodo.” –Matsu Ketsui
Ashigaru Fort (C) (Gold y Diamond) Coste: 2. Farm.
Bow Ashigaru Fort to produce 2 Gold. Open: Bow and destroy Ashigaru Fort
during another player’s Action Phase to straighten a unit. “Are you ready to
fight?” Ijiasu asked the peasant. “We are always ready,” came the reply.
Corrupted Dojo (U) (Gold y
Diamond) Coste: 2. Shadowlands
• Lose 3 Honor. Bow
Corrupted Dojo to produce 2 Gold. Lose 2 Honor. Bow Corrupted Dojo to produce 3
Gold when paying for a Personality. Lose 2 Honor. “Daigotsu’s armies grow
every day.” –Toturi Tsudao
Court Chambers (R) (Gold y Diamond) Coste: 3. Unique.
Bow Court Chambers to produce 2 Gold. Political Reaction: Bow Court
Chambers and discard the Imperial Favor before a player gains Honor to reduce
the gain by 2 or to increase it by 1. You need not discard the Favor if your
Wind is Hantei Naseru.
Honored Sensei (U) (Gold y Diamond) Coste: 2. Retainer.
Bow Honored Sensei to produce 2 Gold. Bow Honored Sensei to produce 3 Gold and
gain 1 Honor when paying for a Human or Naga Personality with neither the Shadowlands
nor your faction trait. “A skilled swordsman can defeat one enemy. A skilled
teacher can defeat thousands.”
Kyuden Tonbo (R) (Gold y Diamond) Coste: 3. Unique.
Bow Kyuden Tonbo to produce 2 Gold. Political Reaction: Bow Kyuden Tonbo
and discard the Imperial Favor to draw a card after you focus a card from your
hand or you discard an unplayed card from your hand. You need not discard the
favor if your Wind is Toturi Sezaru.
Meditation Chamber (C) (Gold y Damond) Coste: 4. Bow Meditation
Chamber to produce 2 Gold. Political Limited: Bow Meditation Chamber and
one of your Courtiers to gain 2 Honor if your Family Honor is below 20. Political
Limited: Bow Meditation and two of your Courtiers to gain 2 Honor.
Oblivion’s Gate (R) (Gold y Diamond) Coste: 3. Unique • Shadowlands •
Lose 4 Honor. Bow Oblivion’s Gate to produce 2 Gold. Battle: Bow
Oblivion’s Gate and discard the Imperial Favor to destroy a Follower. You need
not discard the Favor if your Wind is Daigotsu. “How can the Winds defeat
the Dark Lord when he has foreseen his own demise?” –Tonbo Toryu
Personal Librarian (C) (Gold y Diamond) Coste: 2. Bow Personal
Librarian to produce 2 Gold. Open: Bow and destroy Personal Librarian
during the Action Phase and discard your hand to draw a number of fate cards
equal to the number you discarded. Reaction: Once per turn, during your
end phase, put a Fate from your hand on the bottom of your deck.
Provincial Governor (U) (Gold y Diamond) Coste: 2.
Retainer. Bow Provincial Governor to produce 2 Gold. Political Open:
Bow Provincial Governor to force the player controlling the Imperial Favor to
target and bow of his or her Gold Producing Holdings. “There is much profit
in strife.” –Master Tiger
Reserve Commander (C) (Gold y Diamond) Coste: 2. Retainer.
Bow Reserve Commander to produce 2 Gold. Reaction: When another player’s
card or action destroys one of your Personalities in the current battle, bow
and destroy Reserve Commander to prevent that unit’s Followers from being
destroyed and create a 0F/1C Personality card with 1 Personal Honor leading
that unit.
Ruins of Yotsu Dojo (U) (Gold y Diamond) Coste: 2. Bow Ruins of
Yotsu Dojo to produce 2 Gold. If you are paying for an Item or Follower, you
may reveal and discard the top card of your Fate deck. Ruins of Yotsu Dojo
produces 4 Gold instead of 2 if the focus value is odd. “One day, we will
rebuild Otosan Uchi as it was.”
Stable Master (U) (Gold y Diamond) Coste: 6. Retainer. Bow to
produce 4 Gold. Open: Bow Stable Master to give the Cavalry trait
to the Personality and each Follower in one unit. “A gift, Lord Kuon. From
the Khan.” –Iuchi Lixue
The Shogun’s Barracks (R) (Gold y Diamond) Coste: 3. Unique. Bow
The Shogun’s Barracks to produce 2 Gold. Political Reaction: Bow The
Shogun’s Barracks and discard the Imperial Favor when you refill a Province to
refill it face-up. You need not discard the Favor if your Wind is Akodo Kaneka.
Tsudao’s Chambers (R) (Gold y Diamond) Coste: 3. Unique. Bow
Tsudao’s Chambers to produce 2 Gold. Political Reaction: After one of
your Followers bows, bow Tsudao’s Chambers and discard the Imperial Favor to
straighten that Follower. You need not discard the Favor if your Wind is Toturi
Tsudao. “It takes more than a throne to make an Empress.”
Untouched Temple (U) (Gold y Diamond) Coste: 2. Bow Untouched
Temple to produce 2 Gold. Open: Bow and destroy Untouched Temple as a
cost during the Action Phase. Until the end of the turn, negate all effects of
cards that end battles if the Attacker controls no Shadowlands cards. “Surely
the Fortunes are with us.” –Yotsu Seou
Wretches (U) (Gold y Diamond) Coste: 4. Shadowlands. When Wretches enters play, put three Worker
tokens on it and lose 4 Honor. Bow Wretches to produce Gold equal to the number
of Worker tokens this card has. Lose 3 Honor. Limited: Bow and remove a
Worker token from Wretches to add a 2F Shadowlands Nonhuman Follower token to
one of your Personalities. Lose 3 Honor.
EVENTOS
(9)
A Champion’s Heart (U) (Gold y Diamond) Gain this ability for the
rest of the game: “Political Reaction: Target and bow one of your Personalities
with more than 0 Personal Honor after another player discards the Imperial
Favor to gain the Favor.” “You have proven your valor, Hachi,” Kuon said.
“Then let me continue to do so,” Hachi said. “Let Crab and Crane be at peace,
my lord.”
Commanding Favor (R) (Gold y Diamond) This card remains in play in your
home. While it is in play, you may discard it to pay the cost of using the
Imperial Favor. “The Shogun commands your presence,
Hiruma,” the Lion said. “Lord Kaneka has need of your family’s unique talents.”
Contingency Plans (U) (Gold y Diamond) For the rest of the game,
actions on Holdings in play cost one extra Gold to use. (This does not apply
to producing Gold unless the production is the effect of an action.) This
will add a Gold cost to actions that do not have one. “Kaneka expected
Naseru to offer him an alliance. The Shogun did not expect the alliance to
sound so profitable.” –Bayushi Sunetra
Eloquence (R) (Gold y Diamond) Permanently give a target
Courtier Personality the ability “Political Limited: Bow this card to
gain the Imperial Favor. This counts as a lobbying attempt.” “Listen to my
tale,” the storyteller said. “A tale of Four Winds, and the Void between
them...”
No Mercy (R) (Gold y Diamond) Until the end of the game, any player who has suffered an Honor loss
from one of his or her own cards is eliminated if his or her Family Honor is
below -14. “I will not fail, father.”
Tsudao whispered. “I will restore peace to the Celestial Order even if I must
drag Fu Leng from the heavens myself.”
Promotion to the Court (R) (Gold y Diamond) Permanently
give a target Human Personality the Courtier trait and +1 Personal Honor. You
may then permanently remove the Courtier trait from a different target Courtier
Personality. “The Omoidasu are the heart of the Lion. No less fearless, no
less dangerous. Theirs is simply a different battlefield.” –Matsu Nimuro.
Strike Like the Wind (U) (Gold y Diamond) The next time a duel begins
this game, the challenged Personality gains Double Chi until the duel
ends. “An old man I may be, Atsuki,” Yojiro said between gasping breaths,
“but I am still young enough to deal with your inept minions.”
The New
Order (R) (Gold y Diamond) You may destroy your rightmost
Province to increase the amount of Honor needed to achieve an Honor Victory by
10. “The time has come for the Empire to be reunited,” Tsai said to the
Legionnaires. “All will bow. Either by choice of before the Emperor’s sword.”
Wait and
See (R) (Gold y Diamond) You may destroy this Province to gain 5 Honor. This
gain may not be modified. “What did Kaede say?” Hatori asked urgently. “Who
has the Empress chosen as her successor?” “I cannot say,” Toku replied. “Not
until they have returned from their journey.”
REGIONES
(2)
Kaiu Village (R) (Gold y Diamond) Unique. Reaction:
Pay 2 Gold to attach a +1/+1 Weapon Item token to a Personality after he or she
enters play from one of your Provinces. Reaction: Pay 2 Gold to attach a
+1/+1 Armor Item Token to a Personality after he or she enters play from one of
your Provinces. The Crab want for jade, but never steel.
Sacred Grove (R) (Gold y Diamond) Unique. This
Province has -1 Province Strength. Each time this Province is attacked and not
destroyed, dishonor each Personality in the attacking army immediately before
destroying the losing or tied armies, if any. Limited: Once per turn,
gain 1 Honor. “Something weakens Daigotsu’s power,” Sezaru said. “The Naga,”
Tsudao whispered. “From their dreams, they fight.”
ACCIONES
(37)
Barren Fields (C) (Gold y Diamond) Coste: 0; Focus: 1. Delayed Terrain. Battle: If there are more unbowed attacking cards in this battle than the attacker has unbowed Gold-producing Holdings, the attacker must bow attacking cards in this battle until the number is equal. The defender then does likewise with defending cards based on his or her own Holdings.
Bloodied Ground (R) (Gold y Diamond) Coste: 0; Focus: 2. Delayed
Terrain. Attacker and Defender only. Political Battle: You may play a
Fate card face down from your hand. If you do, the opposing player may likewise
play a card. Alternate until one of you refuses to play a card. Turn all these
cards face up, add their Focus values to your respective army totals (even if
an army has no units) then discard them. This is not a duel.
Control the Field (C) (Gold y Diamond) Coste: 0; Focus: 3. Battle:
Target one of your Personalities in this battle with more than 2 Chi, the
Tactician trait, or the Scout trait to destroy a Terrain. You may then play a
Terrain. “The Scorpion move against their own, Ichiro-sama.” “Follow them,
Terao. Find out what is happening and, if it threatens the Mantis, end it.”
Defend Your Master (U) (Gold y Diamond) Coste: 0; Focus: 2. Immediate Terrain. Political Battle: Your
units may not be moved out of this battle by other player’s cards. Play this
card only if you have a Courtier in this battle or in your home. “Four Winds
against one Dark Lord?” Daigotsu mused as he gazed out upon his readied armies.
“More like four Winds against four thousand.”
Dismissed (U) (Gold y Diamond) Coste: 0; Focus: 3. Political
Reaction: Bow one of your Courtiers to cancel a Political Limited
action. Political Reaction: Bow one of your Courtiers to negate a
Challenge during the Action Phase. “I’ve no time for your foolishness
today.”
Domotai’s Sacrifice (R) (Gold y Diamond) Coste: 0; Focus: 4. Limited:
Have one of your Honorable Samurai Personalities with your faction trait commit
sepukku to gain 3 Honor and to permanently give all your remaining
Personalities with your faction trait +2F. Your Personalities gain +3F instead
if your Wind is Akodo Kaneka. Play this action only if you have a lower Family
Honor and fewer provinces than each other player.
Field of Glorious Slaughter (C) (Gold y Diamond) Coste: 0;
Focus: 1. Immediate Terrain. Political Battle: Gain 2 Honor each
time a card you do not control is destroyed at this battle. “Leave a few of
these clay toys intact,” the Soultwister said. “I wish to understand the magic
those humans use to bring them to life.”
Fruitless Combat (C) (Gold
y Diamond) Coste: 0; Focus: 2. Battle: Bow one of your Samurai
Personalities in this battle to give all non-Samurai Personalities in this
battle –2F. “The
flesh of a Wind would be a precious prize indeed,” Omoni whispered.
Gempukku (C) (Gold y Diamond) Coste: 0; Focus: 3. Political
Open: Permanently give a Human Personality with neither the Shugenja
nor Samurai traits +1 Personal Honor and either the Shugenja or
the Samurai trait. This action may target a face-up card in a Province
as well as one in play. “I see much of Toku in his sons,” Saigorei said. “Pity for them,” Ginawa said with a
chuckle.
Hospitality (R) (Gold y Diamond) Coste: 0; Focus: 3. Political
Open: Bow one or more of your Courtier Personalities to permanently lower
the Honor Requirements of all Personalities owned by one target player by the
Courtiers’ total Personal Honor. “I think some of our samurai are finding
our new alliance with the Crane more comfortable than others, Lord Kuon,”
Benjiro said dryly.
Inspired Troops (C) (Gold y Diamond) Coste: 2*; Focus: 1.
Reduce the Gold cost of this card by the number of Courtiers you control. Political
Open: Give +2F to each non-token follower in one unit. “Lady Namika commands
that these weapons be finished in four days or you will answer to her. Finish
them in two or you will answer to me.”
Invasion (U) (Gold y
Diamond) Coste: 0; Focus: 2. Battle: Bow one of your Cavalry or Naval
units to send home an opposing non-Naval Infantry unit. “I have never seen a
gaijin port before, Shanegon.” “By the end of the evening, this port will
belong to the Empire,” the Moshi snapped.
Mastermind (U) (Gold y Diamond) Coste: 0; Focus: 3. Political
Limited: Bow one of your Courtiers with a higher combined Chi and Personal
Honor than that of all opponent’s courtiers to gain 2 Honor. “The three of
you may possess the power to fight Daigotsu and resist his taint,” Naseru said,
“but only I can tell you where he hides.”
Officer’s Council (U) (Gold y Diamond) Coste: 0; Focus: 2. Limited:
Bow one of your Tactician Personalities to give the following ability to a
number of your other Personalities up to the Tactician's Chi: “Battle:
Bow to bow an opposing card. This cannot target a Personality with unbowed
cards attached.” If you Wind is Akodo Kaneka, you may instead bow any of your
Personalities to play this card.
Peasant Vengeance (C) (Gold y Diamond) Coste: 0; Focus : 1.
Battle: Bow one of your Followers to destroy an opposing Infantry Personality
with no Items or Followers. Battle: Bow one of your Cavalry Followers to
destroy an opposing Personality with no Items or Followers. “Even with a
sharp blade, samurai should mind their manners when traveling alone.” –Kihei
Petty Insults (U) (Gold y Diamond) Coste: *; Focus: 2. Political
Limited: Bow one or two of your Courtiers to target another player. You and
that player each lose Honor equal to the Gold you spent on this card or the
Courtier's total Personal Honor, whichever is less. Your loss cannot be copied
or modified. The other player’s loss cannot reduce him below his starting
Family Honor.
Poisoned Thread (C) (Gold y Diamond) Coste: 4*; Focus: 2. Limited:
Target a Personality. For the rest of the game that Personality permanently
loses -1F/-1C each time he or she assigns to an army or issues a challenge. You
may bow one of your Courtier or Ninja Personalities to reduce the gold cost of
this card by 4. “How tragic, for a samurai to die in his sleep.”
Political Entanglements (R) (Gold y Diamond) Coste: 0*; Focus: 3. Political
Limited: Bow one of your Courtiers to reduce all numerals printed on a
target Personality by 1. You may make this reduction permanent by raising this
card’s Gold cost by 3 when you play it.
Rage (C) (Gold y Diamond) Coste: 0; Focus: 3. Battle:
One of your Personalities challenges an opposing Personality to a duel of
Force. Bow the loser. If the challenge is refused, you may search your Fate
deck for a Battle Action card and immediately play it for one of its Battle
actions. “I thought the ogres had abandoned Daigotsu!” The ogre sneered and
crushed him in his fist.
Retribution (C) (Gold y Diamond) Coste: 0; Focus: 4. Reaction:
Play this card after an Attack Phase in which you were the Defender. Create an
Attack Phase in which you are the Attacker and the former Attacker is the
Defender. Neither of you may invite allies. You may not assign more than one
unit. The Personality and each Follower in the unit you assign gain +1F.
Rhetoric (C) (Gold y Diamond) Coste: 0; Focus: 3. Political
Reaction: When any player gains or loses Honor, bow one of your Courtiers
with Chi greater or equal to the gain or loss to redirect the gain or loss to a
different player. “The lady Itami conveys you her thanks, Doji-san,” Naseru
said. “With Phoenix and Crane so closely allied, I thinks there are interesting
times to come.”
Running Engagement (C) (Gold
y Diamond) Coste: 0; Focus: 1. Battle: Discard a card from your hand to move
one of your units from one of the Defender’s provinces to another. “You
cannot keep up this facade forever, Chaozhu. Justice rides a swift steed!”
–Moto Chen
Sound Strategy (R)
(Gold y Diamond) Coste: 0; Focus: 3. Reaction: Play after a battle ends to take the topmost
non-terrain Action card that you played during that battle from your discard pile into your
hand. (This
cannot retrieve a card played after the end or resolution of a
battle.) “Clay troops
cannot defeat Daigotsu,” Sezaru said. “No,” Kaneka said. "But they
need only distract him.”
Spearhead (C) (Gold y Diamond) Coste: 0; Focus: 3. Reaction:
Play this card after a Resolution Segment to straighten one of your units that
was in that battle’s resolution. The Crab rallied around Kuon, punching a
hole in the Horde’s defenses and giving the Winds their chance to ride for the
Wall as swiftly as they could.
Stay Your Blade (C) (Gold y Diamond) Coste: 0; Focus: 3. Battle:
Bow and send home one of your opposed Samurai Personalities in the current battle
to draw three cards. “You sent assassins to kill me, Naseru,” Kaneka roared.
“Why should I trust you?” The Anvil sneered. “Without me, you could never have
proven yourself worthy of our father’s legacy.”
Stern Reprimand (U) (Gold y Diamond) Coste: 0; Focus: 4. Political
Open: Bow one of your Courtiers to target a Follower or Spell. Its
controller chooses whether Stern Reprimand sends the card back to its owner’s
hand or whether Stern Reprimand dishonors that personality and causes the
Personality’s controller to lose 4 Honor. One misspoken word can defeat a
lifetime of service.
Storm Heart (R) (Gold y Diamond) Coste: 0; Focus: 2. Political
Limited: One of your Courtier Personalities challenges a non-Courtier
Personality to a duel of Personal Honor. Destroy the loser. Dishonor the winner
if the loser is not Shadowlands. Dishonor the challenged Personality if
the challenge is refused. Dishonored Personalities may not refuse.
Strange Politics (U) (Gold y Diamond) Coste: 0; Focus: 3. Political
Reaction: Cancel a Political action that targets a Creature Personality. Political
Reaction: Bow one of your Creature Personalities to cancel a Political
action. Dishonor the Creature. “A message, my lord, from the... Nezumi
ambassador.” “Fortunes,” Naseru swore. “What is that smell?”
Tainted Dreams (C) (Gold y Diamond) Coste: 0; Focus: 1. Delayed
Terrain. Battle: Bow all Followers in this battle. “Those who fight the Shadowlands long
enough begin to see things that are not there things that defy explanation.”
–Hiruma Todori
Taut Bowstrings (U) (Gold y Diamond) Coste: 0; Focus: 3. Reaction:
Play before one of your target Followers or Items bows to product a ranged
attack or as part of a combined ranged attack. That card need not bow. Reaction:
Play after a unit moves into a Province or before a unite leaves a Province to
make a ranged attack targeting it from your opposing cards in that Province. Your cards need not bow to produce
this attack.
The Four Winds March (R) (Gold y Diamond) Coste: 0;
Focus: 2. Political Battle: Discard the Imperial Favor to move one of
your bowed or unbowed units from your home into this battle. Straighten all
cards in that unit. This may not target a unit that has been in an army during
battle resolution this turn. “To the City of the Lost,” said Tsudao. Her
brothers only nodded.
The World is Empty (U) (Gold y Diamond) Coste: 0; Focus: 3. You
may focus this card face-up in a duel to change its Focus value to a number of
your choice from 0 to 4. Your opponent reveals his most recent focus card, if
any, and discards it without effect if its focus value is greater than this
card’s. “If I am to defeat my lost sister, I must learn to fight as she
did.”
Time to Pay the Price (R) (Gold y Diamond) Coste: 0; Focus: 3. Political
Open: If the active player has destroyed any of your Provinces as the
attacker this game, bow one of your Courtiers during the Action Phase to target
him and force him to choose and bow three of his or her Personalities. That
player may reduce the number of Personalities he or she must bow by paying 2
Gold for each Personality. These payments may be combined.
Traitor’s Reward (U) (Gold y Diamond) Coste: *; Focus: 2. Limited:
Bow one of your Personalities to search one of your decks for any number of cards,
remove them from the game, and shuffle that deck. The number removed cannot
exceed the amount of gold spent on this card if your Personality is a Courtier,
or half that amount, rounded down, if he or she is not. “Ogura begged for
forgiveness, and found none.”
Treachery (R) (Gold y Diamond) Coste: 5*; Focus: 4. Reduce this card’s
Gold cost by the number of Courtiers you control. Political Limited: Bow
your Stronghold to target two Personalities controlled by the same player.
Until the end of the game, these Personalities may not assign to the same
Province unless it is not possible to assign them to different Provinces. Kamnan
was apparently not as loyal as Furuyari had hoped.
Utz! (C) (Gold y Diamond) Coste: 0; Focus: 1. Battle: Give an
opposed Personality +2F until the end of this battle. “Kumiko tore the
beast’s throat apart with her father’s kama as her men echoed her battle cry.
Her Taint died with Settozai.” –Rezan
Well Prepared (C) (Gold y Diamond) Coste: 0; Focus: 3. Battle:
Bow or Straighten one card in the current battle. Play this only if you have a
Terrain in play for this battle. “The Shogun believed Ryoko Owari would be
an easy target,” Naseru said with a scowl. “Teach his troops the price of
misplaced pride.”
KIHOS (5)
Seek the Path (C) (Gold y Diamond) Coste: 0; Focus: 3. Kiho Reaction: Target one of your unbowed Shugenja or Monks before a player searches his or her Fate deck for a card to force that player to draw the top card of his or her Fate deck instead. Draw a card. “I do not believe Kokujin or Mitsu are dead,” Satsu whispered. “Each still has a purpose to fulfill.”
Sharing Strength (C) (Gold y Diamond) Coste: 0; Focus: 2. Kiho Open:
Bow one of your Shugenja or Monks to give a Personality a Force bonus equal to
the caster’s printed Force or a Chi bonus equal to the caster's printed Chi.
Straighten the caster at the end of the turn. “Enlightenment is best found
through hardship. Let me help enlighten you, stranger.”
The Future is Unwritten (U) (Gold y Diamond) Coste: 0; Focus: 3. Kiho Void Limited: Target an opponent and bow one of your Shugenja or Monks to draw four cards, then discard three cards. The opponent may name one of the discarded cards or may name The Future is Unwritten. If he or she names a card, you may not play any copies of that card for the rest of the game.
Twist the World (U) (Gold y Diamond) Coste: 0; Focus: 4. Kiho Void
Reaction: Target one of your Shugenja or Monks after a Battle Action
Segment begins to reverse the direction in which players take actions for that
battle. This does not affect who takes the first action. Fu Leng felt his
grip on the Celestial Heavens slip, and the sky above Kyuden Seppun rained
daggers.
Weight of the Heavens (R) (Gold y Diamond) Coste: 0; Focus: 2. Kiho
Open: Target one of your Shugenja or Monks to remove the Cavalry, Naval,
Yu, Double Chi, and Tactician traits from one card. Kiho
Open: Bow one of your Shugenjas or Monks to remove the Cavalry, Naval,
Yu, Double Chi, and Tactician traits from a number of
cards up to the caster’s Chi.
SPELLS
(6)
Clarity of Purpose (C) (Gold y Diamond) Coste: 3; Focus: 2. Battle: Bow this Shugenja to give a Personality in the current battle +3F and each Personality opposing him or her +2F. “The Crab were angry that they could not follow the Winds into the Shadowlands. Sezaru told them to keep their anger ready. They would need it when the Dark Lord came seeking retribution.” –Iuchi Lixue
Dark Wings (C) (Gold y Diamond) Coste: 1; Focus: 2. Maho Battle: Without bowing, move this unit to another Province. Lose 1 Honor. You must destroy this Spell as a cost if you have already used this ability this turn. “The Four Winds stand together, but too late. They shall not escape this battle unscathed.” –Shahai
Hands of the Tides (U) (Gold y Diamond) Coste: 3; Focus:
3. Battle: Bow this Shugenja and target an opposing unit to force that
unit’s controller to move all Followers in that unit to other legal
Personalities he or she controls in that battle. Destroy any Followers that
can’t be moved. “When I see magic perform wonders such as these, I
give thanks the Phoenix are pacifists.” –Satoshi
Judgement of the Kami (U) (Gold y Diamond) Coste: 2; Focus: 3. Reaction: Bow this Shugenja after an opponent searches his Fate deck for a card or draws a card due to his own card or Stronghold effect to look at the top four cards of your Fate deck, take one into your hand, and shuffle your deck. Look at your top eight cards instead if your wind is Akodo Kaneka. “Since that day, Kaukatsu no longer speaks of his son.”
Kharmic Vengeance (R) (Gold y Diamond) Coste: 2; Focus: 3. Open: Bow this Shugenja during the Action Phase and target two units. For the rest of the turn, while these units are in the same battle, cards in each unit must target cards in the other unit with the actions they perform, if a legal target exists there. “We are tied together, you and I,” Tsukuro hissed. “One day, Hachi, you will be forgotten as I was.”
The Outer Darkness (R) (Gold y Diamond) Coste: 4; Focus: 4. Limited: Bow this Shugenja, who may remain bowed, to target one of your other units. Bow that unit. While this Shugenja remains bowed and in play, the other unit may not straighten, and while you are the Defender, you may, as a Battle action, straighten this Shugenja to straighten the other unit, move it into the current battle, and take an extra consecutive Battle or Open action (or pass).
ITEMS
(13)
Banner of Heroes (R) (Gold y Diamond)
+0F / +0C
Coste: 8; Focus: 4.
Unique. Will only attach a Samurai. Give +1F to each Follower in this army. “Dragon and Phoenix began this war...” Nakamuro began as he stood before Tamori. “And Dragon and Phoenix shall end it,” Shaitung finished, standing by his side.
Damning Evidence (R) (Gold y Diamond)
+0F / +0C
Coste: 1; Focus: 3.
Will only attach to a Courtier. Limited: Bow this Personality and destroy Damning Evidence to target another player’s Personality. The next time this game that Personality is destroyed, you gain 3 Honor. We discovered too late that the documents were forgeries.
Dark Soul Mask (R) (Gold y Diamond)
+0F / +0C
Coste: 6; Focus: 4.
Unique. This unit does not add its total Force to its army. Battle: bow Dark Soul Mask and this personality to permanently move the Mask onto an opposing personality. “Some questions are best unanswered.” –Kitsu Hisashi
Edict of Glory (U) (Gold y Diamond)
+0F / +1C
Coste: 2; Focus: 3.
Will only attach to a Courtier. Political Reaction: Bow this Personality after one of your target Personalities is involved in creating an Honor gain or is restored to honor to permanently give that Personality +1C and +1 Personal Honor. “The name Matsu Domotai shall be entered into the ranks of the greatest Lion heroes.” –Ikoma Fudai
Edict of Judgment (U) (Gold y Diamond)
+0F / +1C
Coste: 0; Focus: 3.
Will only attach to a Courtier. Political Open: Bow this Personality to target an unbowed Courtier with less Personal Honor. That Courtier’s controller decides whether Edict of Judgment dishonors or bows that Courtier. “Do not be too hasty, Tanitsu-san,” Kaukatsu said. “The court will have need of both of us, I think.”
Fine Steed (U) (Gold y Diamond)
+0F / +0C
Coste: 1; Focus: 2.
Will only attach to a Courtier. While this card is attached, this Personality gains Cavalry and may lobby for the Favor as though your Family Honor were 2 points higher. Battle: Bow and destroy this card to move this unit from one battle to another.
Kaede’s Fan (R) (Gold y Diamond)
0F / 0C
Coste: 3; Focus: 4.
Unique. Increase
by 1 all Honor gains created by actions this Personality performs, by duels
this Personality wins, and battles won or tied by this Personality’s army. “Mother,”
Sezaru said in a choked voice.
Official Papers (U) (Gold y Diamond)
0F / 0C
Coste: 0; Focus: 3.
Will only attach to a Courtier. Limited: Bow Official Papers to add a number of favor tokens to it equal to this Personality’s Personal Honor. Limited: Bow Official Papers to move any number of favor tokens from it to a Writ Item.
Radiant Staff (R) (Gold y Diamond)
+0F / +0C
Coste: 7; Focus: 4.
Battle: Bow Radiant Staff to move an opposing Follower that can legally attach to this Personality onto this Personality. Destroy that Follower after the battle ends and put it in its owner’s discard pile. Sezaru’s magic was so powerful that even Daigotsu’s most loyal followers found themselves unwittingly fighting by his side for a time.
Sashimono (C) (Gold y Diamond)
+0F / +0C
Coste: 1; Focus: 3.
Will only attach to a Samurai. Sashimono gains +1F while opposing cards controlled by players whose Wind is Daigotsu. Reaction: Bow Sashimono before another unit in this army is sent home to negate the movement. “Forward to glory!”
Writ of Conscription (U) (Gold y Diamond)
+0F / +0C
Coste: 3; Focus: 3.
Will only attach to a Courtier. When Writ of Conscription enters play, put favor tokens on Writ of Conscription equal to the Courtier’s Personal Honor. Political Reaction: Bow this Personality and remove one or more favor tokens when any player is paying for a Follower or Item to reduce or increase that card’s Gold cost by the number removed.
Writ of Justice (R) (Gold y Diamond)
+0F / +0C
Coste: 2; Focus: 3.
Will only attach to a Courtier. When
it enters play, put favor tokens on Writ of Justice equal to the Courtier’s
Personal Honor. Political Limited: Bow this Personality and remove three
favor tokens to bow a Dishonored Personality. Political Limited: Bow
this Personality and remove six favor tokens to destroy a Dishonored
Personality.
Writ of Peace (U) (Gold y Diamond)
+0F / +0C
Coste: 2; Focus: 3.
Will only attach to a Courtier. When Writ of Peace enters play, put a number of favor tokens on it equal to the Courtier’s Personal Honor. Political Battle: Bow this Personality and remove one or more favor tokens to force a target opposing Personality’s controller to decide whether to bow that Personality and not straighten him next Straighten Phase, or to lose Honor equal to the number of tokens removed.
FOLLOWERS
(11)
Hachi’s Legion (U) (Gold y Diamond)
2F / 0C
2HR / 4G
Imperial. Destroy Hachi’s Legion if this Personality is ever Dishonored. While you control the Imperial Favor, other players must discard a Fate card from their hands to target cards in this unit with an action. At Shinsei’s Last Hope, Hachi made his stand.
Focus: 4
Heimin Laborers (U) (Gold y Diamond)
1F / 0C
0HR / 2G
Ashigaru. Reaction: Bow Heimin Laborers before any player refills a province with a face-down card to make the next refill face-up. Heimin Laborers may not straighten until your next Straighten Phase. “We have found something interesting, my lord.”
Focus: 2
Hiruma Tracker (C) (Gold y Diamond)
1F / 0C
1HR / 1G
Reaction: Bow Hiruma Tracker after an opposing unit moves from this unit’s Province to a different Province to move this unit to the same Province. “Why do they always run?”
Focus: 3
Karo (U) (Gold y Diamond)
0F / 0C
0HR / 3G
Battle: Bow and destroy Karo to search your deck for a non-Unique, non-Karo Follower. Reduce the Follower’s Gold cost by 3, then attach it to one of your Personalities in this battle, paying all costs. Shuffle your deck. “It is not difficult to find good advice, though it may be difficult to listen to it.” –Akodo’s Leadership
Focus: 3
Kitsune House Guard (R) (Gold y Diamond)
2F / 0C
1HR / 3G
Unique. This Personality may cast Kihos as if he or she were a Shugenja. “Though the Kitsune walk a path between two worlds, they understand both equally. Such wisdom is rare indeed.” –Naka Tokei
Focus: 4
Monkey House Guard (R) (Gold y Diamond)
2F / 0C
1HR / 3G
Unique • Imperial Magistrate. This Personality has +1 Personal Honor. Political Limited: Bow Monkey House Guard to restore a Dishonored Personality to honor. “None were so beloved by Toturi. It remains to be seen whether they will enjoy his successor’s favor.”
Focus: 4
Ox House Guard (R) (Gold y Diamond)
2F / 0C
1HR / 4G
Unique • Cavalry. Ox House Guard gains +2F while defending. “We are fortunate to have such steadfast allies,” Shiba Ningen said in a thoughtful voice. “Tell Morito I wish to meet him, Yoma.”
Focus: 4
Prophets (C) (Gold y Diamond)
2F / 0C
1HR / 3G
Monk. Other players may not target cards in this unit with Events. (Followers cannot cast Kihos). “Just as a person standing far enough away can see the entire mountain clearly, the wise can easily predict the future of fools.” –Hoshi Wayan
Focus: 3
Steadfast Bushi (C) (Gold y Diamond)
2F / 0C
1HR / 3G
Straighten Steadfast Bushi each time this Personality straightens. “Bayushi Kwanchai has slain Shosuro Furuyari. Bayushi Sunetra rules the Scorpion and the Shadowed Tower tsukai have been executed.” “Excellent,” Atsuki replied. “Now let us begin…”
Focus: 3
Suzume House Guard (R) (Gold y Diamond)
2F / 0C
1HR / 3G
Unique.
After Suzume House Guard enters play, bow this Personality and gain 2 Honor. “I
do not understand why Roshi did what he did,” Yugoki said in a mournful voice.
“I do,” Ozaki said. “With your aid we might undo it.”
Focus: 4
Tadaka’s Children (U) (Gold y Diamond)
3F / 0C
2HR / 5G
Nonhuman. Battle: Once per battle, bow Tadaka’s Children to destroy an opposing Shadowlands Follower. Tadaka’s Children need not bow if you are a Crane Clan player. “The Crab do not have enough jade to send an army to the City of the Lost,” Sekawa said, “but with these soldiers you will not need jade.”
Focus: 3
ANCESTROS (3)
Ichido no Shiryo (R) (Gold y Diamond)
+1F / +0C
1HR / 0G
Crab Clan Ancestor • Unique. After this card enters play, you may place a 0F
Follower token on a number of your bowed and unbowed Crab Clan Personalities up
to this Personality’s Force plus Yu. “The fruits of your victory insure that
others survive to recall your failures. Such is the burden of a hero.”
Focus: 3
Shirasu no Shiryo (R) (Gold y Diamond)
+1F / +0C
1HR / 0G
Unicorn Clan Ancestor • Unique. While Shirasu opposes one or more
Human Personalities with 0 Personal Honor in battle, all Unicorn Clan
Magistrates in this army gain +2F/+2C. This Personality gains this bonus even
without the Magistrate trait.
Focus: 3
Yasu no Shiryo (R) (Gold y Diamond)
+0F / +1C
2HR / 0G
Phoenix Clan Ancestor • Unique. Political
Reaction: Bow this Personality after one of your non-Shadowlands
Personalities dies to gain 2 Honor. “Hochiu believed that a powerful new
enemy would return the Phoenix to greatness. Look upon your clan and ask
yourselves… was he wrong?”
Focus: 3